Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Skse is always version dependent; it performs a version check to avoid memory address errors and will only work with it's intended version number. Most mods that require skse are also version dependent and will need to be updated. A general rule of thumb is any mod with a .dll file needs to be checked for compatibility.
Here is a fairly comprehensive list of many major skse-dependent mods and which game versions they are intended for. You will need to be certain that you install a version of these mods intended for the game version you are running.
https://modding.wiki/en/skyrim/users/skse-plugins
*The Unofficial Patch (USSEP) was updated to account for the new content beginning with game ver. 1.6.1130. Do not use the current version of the patch with older versions of the game. If you backport, however, some new .esl files need this mod to run on 1.5.97 or older. https://www.nexusmods.com/skyrimspecialedition/mods/106441 Unless you personally are good at modding and sorting out your own compatibility issues backporting is usually not a good idea.
The safest practice would be to start a new game after updating your mods.