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They definitely remain competitive and you can certainly win, but you can't just be super reckless with no strategy or tactics. It was doable before the primaris pack, and it's easier now.
Hmm, tech 6 seems like awfully low ceiling; in particular, I want to use the Primaris tank and Dreadought, after all! ;) But 12-14 faction games with Space Marines? What size were the maps?
never seen a struggle with SM, only enemys instantdeath by Death from Above.
Large or huge, depending on what I feel like playing. You can obviously adjust the tech tier to your liking, but they're definitely competitive.
You are a better player than I am, friend! ;)
Against AI, at least, you can hold off an enemy army with the Captain and the Chaplain for quite a while in early/mid game if you get them set in a choke point. Buy the plus 2 armor and the plus 3 health/health regeneration items as soon as you recruit either of them, and the blade of lazaraek once you can afford it. Also, get 2-3 Devastator Space Marines as soon as you can, since early on, and even later, they'll be instrumental in destroying enemy armor and cities.
I play with the default 2. Is playing with 5 per tier better? I do buy the two defensive items you mentioned, but not the blade. I will do so the next run!
For the Captain and Chaplain I usually end up with the plus 2 armor item, zoathide jerkin (plus 3hp/hp reg), blade of lazaraek, power fist, lightning gauntlet, and the item that gives 25% to attacks for the Captain (concealed something) and the plus 20% lifeleech blade for the Chaplain. They become superrrr hard to kill for most stuff with all of that.
The concern with having something like a 5 tech threshold for me is that the AI churn out advanced units even more quickly - relative to you - because the AI can research faster, and you compensate usually by researching smarter. So I am surprised you feel otherwise. Hmm. Maybe I should experiment?
with 3 tech research i constantly see now early units like hormas and gargs.
5 researches sounds like an anoying chore depending on the race, you have problems finding 3 good things at some races in some tiers, when needing 5 its just grinding for nothing.
Yeah, that sounds like a good compromise. What game speed do you run?
only fiddled with the map generation:
small areas
many areas
max wildlife
tropical upped from normal to one higher (seems they mean grassland with that like i hoped) . its ever a big problem for food based races when you only see several screens of ice/vulcanic/desert with no incling of green. and even with many areas setting the rng tends to make big areas of the same the sice of half a screen at best. with the higher tropical i seen now more often green spots in that monotonus areas.
biggest mapsice 12 players, ffa when im alone, double teams when playing with my friend