NEKOPARA Vol. 2

NEKOPARA Vol. 2

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Krav 27 May, 2017 @ 8:08pm
Questions.
Dear fans of Nekopara.
Why do you love this game so much?
this question has been lingering inside
my brain, how can a visual novel be
better than Half-Life, Bioshock, Far Cry 3
and some other great games
even ones who have won multiple
awards, please tell me since i
am very curious about this little
simple Japanese novel.
Last edited by Krav; 27 May, 2017 @ 8:08pm
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Showing 1-15 of 44 comments
Axer 27 May, 2017 @ 8:10pm 
good story, something all these games have
and cute characters, something none of this games have.
kupis1408 27 May, 2017 @ 9:50pm 
Lately, Team Fortress 2 matchmaking going crazy by putting me in team full of newbies & fresh meats every so often, so their experiences are far beyond toleration for veterans.

And so after some intense verbal preaching & intimidations, I rage quit. Open library, clicked on Nekopara... and immerse myself with nekos to help calm my rage, gotta love cute nekos :3
Simon 28 May, 2017 @ 4:31am 
It is, well, interesing to see something all about the concept 'Catgirls'. Though not human, they act and think just similar to us. People ask the UFO-lovers:'Why are you keen on ALIENS? They probably just don't exist!' But thinking about aliens or just stars, galaxies upon us make us feel that we are not lonely in the universe. When we Create 'Catgirls', which are not mankind but can be communicated with, we won't feel lonely in this fast-paced world.
To be simple, when you talk to your cat, you looks foolish. But what if it looks like a lovely girl and is able to talk back? 'Wow... awsome.'
Requiem 28 May, 2017 @ 5:56am 
Oranges and Apples! I mean, no matter how much you like pizza, sometimes you want to have some ice cream don't you?
Last edited by Requiem; 28 May, 2017 @ 5:56am
Krav 28 May, 2017 @ 6:16am 
No, the point of my question is.
How can such a simple game
a visual novel, a literal
visualized book be better than a game
that innovates the first person sandbox genre(Far Cry 3.)
or a pioneer to all FPS.(Wolfenstein.)
or an award winning GOTY.(DOOM 2016)
or a great atmospheric game.(Bioshock.)
or a horror game which earned a status
of greatness(Alien Isolation.)
and even the great legendary glitchy
sandbox game.(Just Cause 2.)
how can this simple visualization of
a Japanese novel beat all of those games
in one go without breaking a sweat?
Or in the word of the majestic voiced
english Xbox-fanboy.
"It's simple construction lies enduring example
of industrial design." -Ahoy.
Krav 28 May, 2017 @ 6:17am 
Bizzare, yes but also a plumber
doing drugs and crushing turtles
in order to beat a mutant giant
turtle, in order to save a princess
ruling over a kingdom filled
with mushrooms.
Requiem 28 May, 2017 @ 7:13am 
I already told you, Oranges and Apples! The fact that nekopara is a video game doesn't mean it competes with Far Cry 3 anymore than KFC or Pizza Hut compete with Far Cry 3.

But you seem to be hung up on the comparisons. When comparing two products so different as these, you are asking the larger question of why people buy things.

The simple answer is breadth of appeal. Nekopara has broad appeal, that means it appeals to a larger number of people. Some people are going to like Far Cry and nekopara. Some peope are going to like Skyrim and nekopara. Somepeople are going to like Guitar Hero and nekopara. And before you notice, the simplest things rise to the top of the sale charts because they have broad appeal. Simple as that.
Krav 28 May, 2017 @ 7:25am 
Thank you for anwering this question
of mine, since i am unable to think out
any other reason other than your answer.
I guess the game is not too appealing to
me, unlike other games i've played, so i asked the
question. Thankyou, for taking your time
answering this question of mine.
That sometimes, a thing can be so
appealing that everyone wants to try it.
Krav 28 May, 2017 @ 7:30am 
I guess i've been playing
to much AAA games.
Requiem 28 May, 2017 @ 8:33am 
What a ♥♥♥♥♥ comment to end a thread tho.
fllthdcrb 28 May, 2017 @ 1:27pm 
Dude, it's not about technological innovation. It's not about having the flashiest, most realistic raytraced 3D graphics, the most detailed terrain, the smartest enemy AI, etc., etc., not to mention gameplay. Is that really all you can see? Then allow me to respectfully suggest you pull your head out of a certain place it seems to be buried, and broaden your mind just a little. Don't get me wrong. Those things are great and all, but there are other great things even in this part of the world.

You don't like a lot of reading? That's fine. Everyone has their own tastes, and I wouldn't presume to tell you what you should or shouldn't like. But if you think that the above are the most important things to us fans of visual novels (or any vaguely game-like medium relying heavily on text), think again. As Requiem rightly pointed out, you really are comparing apples and oranges. Visual novels aren't even really games. Some insist on calling them games, but the point is that it's not about the things usually associated with games; it's about reading stories with some pictures and music, and optionally voice acting. And in some cases, you get to influence what direction the story goes. So to compare them to genuine games is a bit silly.

That said, it is kind of nice that the use of technology is progressing within the VNs. It'll be interesting to see where they decide to take it. But I for one still have no problem with even technically simple examples of the medium, because in the end, if it has an interesting story and maybe a few nice visuals and music, and the program itself has a decent interface, it works for me.
Krav 28 May, 2017 @ 4:08pm 
So, i should never compare Visual Novels
to other games, and instead i should just
see it the same way as i see my books?
Alright, thankyou for clearing my
stupid comparison up?
Waffeln 29 May, 2017 @ 4:53am 
nekos ... just nekos
Rilosio 30 May, 2017 @ 9:58pm 
have you seen anime tiddy?
Missing Spartan 4 Jun, 2017 @ 2:46am 
It's just a good game. Also I find Doom 2016 to be god awful and boring and very very slow paced compared to the originals that it was trying to be.
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