Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
1. no
2.no
3.no
Have a nice day!
i have 6 telescopes and 6 consoles.
i DO have 100% coverage from time to time.
im thinking of trying a dozen telescopes and consoles to see if i can get permanent 100% coverage.
In fact, I did experiment to see if I could increase the percentile protection of my base just by building telescopes, as I thought they might have an inherent protection value. But it seems that two or three telescopes are no more effective than one unless they are manned and being monitored.
+1. It gets to a point where it's a lot less trouble & expense to just deal with the rare metor hit you get than try for 100% protection...
Mathematically you cannot achieve true 100% detection chance without rounding numbers.
Detection probability= 1 - (0.4)^(#big telescopes-active) * (0.6)^(#small telescopes-active)
With 5 active big telescopes you have 98.976% detection chance.
With 6 you have 99.5904%.
With 7 you have 99.83616%.
This is the same for antennas.
Interception probability= 1 - (0.5)^(#big antennas-active) * (0.75)^(#small antennas-active)