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There are 6 traders there and half of them buy and sell commodities to the other traders there for a profit.
I have a hard time to say: Don't take profit of it, this shouldn't happen...Hard because I really cannot advice someone to skip doing what's in the game.
Novice= Producing and selling basic guns.
Average= Buying and selling commodities.
Veteran= Buying and selling optronics.
You'll get a better experience resolving to not sell wares in the same station you purchased them. I think you have to do this with optronics anyway, as there aren't any stations with both a factory trader and a warehouse trader.
it's a clear exploit, you just print your money and you could as well use the console, it's faster.
Also playing it to take profits gives the player a totally false view of basic economic competition usages and laws in RL. Not saying that games have to be educational, but they should not deviate from RL unless really necessary. In EGS it's not necessary, it's just bad design.
Now you are saying people invalidate the games economy. Please indulge what does trading with any settlements or stations do for them stations or settlements. What do they do for them besides up a number that means nothing. The factions don't trade with each other. Don't transport resources with each other. Or so forth. There is no economy. It's just that you don't like that people enjoy playing the game differently than you. They aren't invalidating it. It's that you don't like how they play. A game is a game. It's ment to be fun. Majority of people just get home after work or school and just want a game to go home and relax too. Not stress and grind as if it's a second life.
No, no...You simplify what I'm saying to the point to invent things I never said, I didn't say that the economy in this game should be perfect or even close to it, I only talked about the aspect where you have 2 traders close together, one buys for 2000, the other sells the same thing for 800. If this is not an exploit, IdK, and certainly it is NOT fun, it is plain stupid. Should I have fun with such stupidities? I think not, and no one else should if not insane.
Further note since i played that run with volume weight on, i manually carried them relics by hand from one trader to the other and repeated it probably 50 times. I had my fun doing that as it was fun. Not to mention its still one thing i joke about to this day that i found in the game as its funny. Its certainly not fun for you, but your also who participated in doing it when you dont have to. You could of choose not to sell to that trader right down the hall but choose to fly it to a trader 5 star systems away. Just because you don't find it fun, dont ruin what someone else does find fun which is my point.
Earning money through trade in Empyrion is a long process that relies on exploration, efficient navigation, and diligent record keeping. You'l never make much money until you've explored enough places and discovered enough trade partners to form a profitable and sustainable trade route.
When you do make a significant pile, what you'll mostly be able to buy with it is stuff you can't manufacture yourself easily or at all. Stuff like heavier space suits, medicine, food, and parts for autominers and advanced small arms. What you won't be able to buy is large volumes of raw materials. You'll have to search high and low to find enough traders to sell you mid and high grade materials like neodymium and zascosium. You'll never find enough traders to sell you as much titanium, sathium, and iron as you need for ship hulls. Carbon substrate, crushed stone, and wood, they don't even touch.
So since trading takes effort and skill and returns reasonable rewards, I don't the problem. It's a valid way of acquiring things you need, if not always optimal. It's not like there's any particular merit in an autominer core pried from the cold dead hands of some Zirax soldier that a core purchased with money earned selling supplies to frontier settlements lacks.