Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
Yeah was not a dig at your knowledge on the game mate whether you know what a dungeon crawler was or not, it was the devs response that he just assumed went on about people being hung up on Legend of Grimrock and that you cant always assume the people posting have experienced the genre over 25 years.
Space War much?
Horace Goes Skiing much?
Chuckie Egg much?
Attack of the Zombie Mutant Chickens much?
Tree of Life much?
Looks like a good addition to the genre.
It's a Horace goes Skiing clone?
SOLD!
I have to admit that because of the rescent flow of cellphone games ports an other dubious games on steam, I feel like I have to be quite cautious about this game even if I like the genre.
Mealtdown is a fine example. A good game is a good game, and we shouldn't get hung up about where it started life or what went before it. The important thing is the quality of the game and the enjoyment you believe you can glean from it. That's all that should matter.
Well as pointed out by others the genre was defined a long time ago, I've still got my old Dungeon Master snes cartridge, it's played with 4 directional buttons and a small assortment of action and modifier functions across the other 8 buttons. This genre requires no more functionallity than that.
The thing with ports from mobile devices tends to be that the interface vastly differs to that of a pc or console, but this fits touch screen and physical controls aswell. Infact many dungeon crawlers even have a clickable GUI to control every aspect of the game, this is well suited to touch screen.
As I've also played similar pc classics using dos box on a tablet I see no reason why a mobile port would be such a bad thing in this instance. Besides from what I've read a substantial portion of new content has been added, so a straight port this isn't.
Did you play Paper Sorcerer?