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make it x10 and entertain yourself
still too easy? make it x25
still not challenging enough? setting all crisis to spawn make each following after first one two times stronger
that will be x200 for fourth crisis with x25 base multiplier
I almost never do honestly.
They really need to fix the problems with this game.
1)your pops aren't happy
solution - make them happy
2)you have a criminal syndicat
solution - kill those bastards
newer player who struggles with crime. how to kill the bastards?
they don't need any pacts to put branch office, and their branch offices greatly increase crime
https://stellaris.paradoxwikis.com/Civics#Criminal_Heritage
just conquer them like any other empire
also there is a planetary decision, that can reduce negative effects from high crime - Negotiate with Crime Lords
https://stellaris.paradoxwikis.com/Planetary_management#Planet_modifier_decisions
more about crime
https://stellaris.paradoxwikis.com/Planetary_management#Crime_and_Deviancy
imho most important in crime prevention - keep your pops happy
best way - keep your political factions happy
https://stellaris.paradoxwikis.com/Factions
with happy pops 1-3 enforcers from main planetary bulding more than enough
also there is a decision to make enforcers stronger(with slightly higher upkeep)