Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What did they say? Mind sharing?
Btw, the fix here is adding an Anam penalty for destroying bomb parts during wartime.
went to metal works where there was a limitator abusing the hitbox while we were in the furnace for 2 hours last night, on top of people not even grabbing pipes and just relying on stealing ore.
a prole would purposely get himself to one shot to run infront of you so you lose 5 anems, and the controller would search that body and kill you so you become a slave.
Top tier gameplay. Slave best job for anems?
Easy fix would be to change the hitting behavior to be that if someone is sitting still and hitting, you are not counted for combat purposes at all,
and are instead punished by way of losing health for being a dumbass and getting yourself hurt
Add a check to see if you turn x degrees to hit someone beside you and bam, troll proofing
It should prioritize whoever sat still first and take into account PoV (so you cant be punished for hitting someone you cant even see)
Idk why we lose more than one anem for killing a prole. actually. The fix for cortex is just allow them to be hit in work zones without marking the prole with a limit.
Have you tried... gitting gud?