Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
https://gtm.steamproxy.vip/app/275850/discussions/0/7074686901648626145/#c7074686901648626576
The easiest and most reliable method:
put steam on "offline mode", launch NMS again and complete the mission
You can also easily find undiscovered systems by jumping a few thousand ly away from the expo area, picking a random direction using free look... (it took only one or two max range jumps for me to reach an undiscovered system and everything around it was also undiscovered)
- go to random community base
- fly up/down and away from the center (pick waterless and dissonant-less stars as they are least visited)
- profit
Each jump away from that area between start and finish improves your odds by a compounding factor, so a waypoint set to any position on the outside of the galaxy will get you there in a few jumps.
Just saying.
Either disconnect your system from the internet, put steam on offline mode or block communications for the game in firewall. But just play that online and you'll do it in 15 minutes.
Did it yesterday in maybe half an hour:
* Get a Warpdrive upgrade that grants you more range. I didn't get one, but this makes it way faster/easier.
* Optional: Use the Anomaly's teleporter to jump to a base in a different galaxy (noted in the tooltip).
* Find the closest Black Hole, jump through it.
* Repeat this once or twice.
* Set your travel goal to the core of the galaxy (this will give you a green line.
* Travel away from the line, jump as far as you can (base limt should be 100ly I think).
* When you enter a new system, sooner or later the popup upon arrival will say "First Contact". That's your cue that it counted. Once you found such a system, you should be able to make way shorter jumps and it should still be undiscovered/new.
Two minor notes:
- Get at least 20, better 40 Warp Cells (Antimatter + Housing) before starting.
- Don't worry about tracing your path. You won't have to find your way back, just call the Anomaly and teleport back home.
It screwed me over during the first Beachhead offering, resulting in the only expedition I didn't finish during the original playthroughs. I have since learned the tricks suggested on the multiple threads on this topic: upgrade hyperdrive and warp away from center/exp route; portals; black holes.
I did that, and I discovered the 8 the first time around... because I discovered the first one I went to, then I just kept warping to the next ones I went to.