No Man's Sky

No Man's Sky

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Upgrade modules doesn't increase stats when stacked with similar effects
So the problem in the name.
I checked everything, I set two modules nearby in each slot with similar effect, and they are supposed to increase the same stats of each other.
Instead their stats remain the same, the only way to boost them if I set them into the boosted slots.
This problem remains on exosuit, ship and main instrument.
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You never see the adjacency bonus on the module itself, only on the derived stats on the right side of the screen, if possible.
There is only a small color frame around the modules if the bonus is active.
Last edited by Rathyel; 3 hours ago
Originally posted by Rathyel:
You never see the adjacency bonus on the module itself, only on the derived stats on the right side of the screen, if possible.
There is only a small color frame around the modules if the bonus is active.
The problem is that i already saw them at the start of the game. I literally could see that if i move module closer, it was written, that it is now +11% instead of +6%. Now it doesn't.
Originally posted by JackOf4llTrades/ttv:
Originally posted by Rathyel:
You never see the adjacency bonus on the module itself, only on the derived stats on the right side of the screen, if possible.
There is only a small color frame around the modules if the bonus is active.
The problem is that i already saw them at the start of the game. I literally could see that if i move module closer, it was written, that it is now +11% instead of +6%. Now it doesn't.

This would be a bonus of nearly 100%. Adjacency bonus adds like 5% per piece (max 20% for four pieces).
You confused this with a supercharged slot.
Last edited by Rathyel; 2 hours ago
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