No Man's Sky

No Man's Sky

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Upgrade modules doesn't increase stats when stacked with similar effects
So the problem in the name.
I checked everything, I set two modules nearby in each slot with similar effect, and they are supposed to increase the same stats of each other.
Instead their stats remain the same, the only way to boost them if I set them into the boosted slots.
This problem remains on exosuit, ship and main instrument.
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Rathyel 1 de fev. às 4:17 
You never see the adjacency bonus on the module itself, only on the derived stats on the right side of the screen, if possible.
There is only a small color frame around the modules if the bonus is active.
Última alteração por Rathyel; 1 de fev. às 4:19
Originalmente postado por Rathyel:
You never see the adjacency bonus on the module itself, only on the derived stats on the right side of the screen, if possible.
There is only a small color frame around the modules if the bonus is active.
The problem is that i already saw them at the start of the game. I literally could see that if i move module closer, it was written, that it is now +11% instead of +6%. Now it doesn't.
Rathyel 1 de fev. às 4:53 
Originalmente postado por JackOf4llTrades/ttv:
Originalmente postado por Rathyel:
You never see the adjacency bonus on the module itself, only on the derived stats on the right side of the screen, if possible.
There is only a small color frame around the modules if the bonus is active.
The problem is that i already saw them at the start of the game. I literally could see that if i move module closer, it was written, that it is now +11% instead of +6%. Now it doesn't.

This would be a bonus of nearly 100%. Adjacency bonus adds like 5% per piece (max 20% for four pieces).
You confused this with a supercharged slot.
Última alteração por Rathyel; 1 de fev. às 4:56
mystikmind2005 1 de fev. às 18:18 
Originalmente postado por Rathyel:
only on the derived stats on the right side of the screen, if possible.
"if possible" is an understatement.
I mean to start with, it completely ignores the weapon stat, the speed stat is lost behind a 'maneuverability' stat, which means exactly what, i don't know, and that's if it even displays all these stats to begin with, i mean sometimes it decides only 2 stats are worth showing,,, and on top of all of that, sometimes the stats get locked and wont change when you make changes.

I just don't even bother using that garbage stat display on the right anymore.... i just guess how things should be best arranged and F scan the ship.
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