저주받은 땅

저주받은 땅

Orlyy 2025년 2월 24일 오후 8시 26분
Medieval Dynasty
Is this medieval dynasty, but with combat at the front and center?
< >
전체 댓글 9개 중 1~9개 표시 중
1M 2025년 2월 25일 오전 4시 05분 
Hi! Medieval Dynasty was a great inspiration to us, but I'd more describe it as a spin on the village management idea throught the introduction of the plague system even more than the combat =]
SoulSteppe 2025년 3월 4일 오후 3시 57분 
That's cool to hear.
Rammstein 2025년 3월 23일 오전 10시 57분 
SoulSteppe 님이 먼저 게시:
That's cool to hear.


From the look of it, its more like Bellwright....
Which is a good thing, i own both of these games, and most likely will be able to say the same thing about this game soon... :P
Krankus Wrexus 2025년 4월 21일 오후 6시 55분 
1M 님이 먼저 게시:
Hi! Medieval Dynasty was a great inspiration to us, but I'd more describe it as a spin on the village management idea throught the introduction of the plague system even more than the combat =]
Can you equip npc allies with custom gear to help you fight
1M 2025년 4월 22일 오후 1시 15분 
tarrand54 님이 먼저 게시:
1M 님이 먼저 게시:
Hi! Medieval Dynasty was a great inspiration to us, but I'd more describe it as a spin on the village management idea throught the introduction of the plague system even more than the combat =]
Can you equip npc allies with custom gear to help you fight

Not exactly. You'll be able to assign and equip guards to help you protect your village, but, at least for now, there is no plan on having something like a "companion", if that makes sense =]
Fx3.髭男 2025년 6월 9일 오후 12시 55분 
So similar to medieval dynasty but your big spin on the genre is that you can get sick?
1M 2025년 6월 10일 오전 9시 24분 
Fx3.髭男 님이 먼저 게시:
So similar to medieval dynasty but your big spin on the genre is that you can get sick?

Not just getting sick, but also what effects the plague may have, where did it come from, managing the infection rate of your villagers, as well as plague sites during exploration, how the enemy factions deal with or use the plague agaisnt you, and much more =]
Beldarak 2025년 6월 13일 오후 2시 22분 
1M 님이 먼저 게시:
Hi! Medieval Dynasty was a great inspiration to us, but I'd more describe it as a spin on the village management idea throught the introduction of the plague system even more than the combat =]

I liked Medieval Dynasty but I hope you won't lock everything behind some kind of crafting path like they did. I really disliked how you had to build this building in order to do that quest that unlocks the next one, etc...

Instead of doing tiers like every other crafting games: find a new resources -> unlock ~10 buildings that then let you focus your effort on what you want (husbandry, farming, wood-cutting, etc...)
☠ OnlyChud ☠ TTV/KTV 2025년 6월 14일 오후 12시 01분 
This feels more like a "ASKA"
style game
i dont like the camera at all
MMO camera would be way better for cinematic screen shots
< >
전체 댓글 9개 중 1~9개 표시 중
페이지당 표시 개수: 1530 50

게시된 날짜: 2025년 2월 24일 오후 8시 26분
게시글: 9