Tony Hawk's™ Pro Skater™ 1 + 2

Tony Hawk's™ Pro Skater™ 1 + 2

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Kweeb 2025년 1월 4일 오후 4시 48분
I wish renderware was still a thing
It doesn't feel the same on a different engine.. it's faster but less precise if that makes sense.... Like the inputs don't register fast enough
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DescipleOfZen 2025년 1월 5일 오전 9시 20분 
Only THPS3 uses RenderWare, also RenderWare only handled the DISPLAYING of the game. It has nothing to do with the mechanics, for Tony Hawk. (TH3 predates many later Renderware conveniences too)

But yes, this game is mid.
DescipleOfZen 님이 마지막으로 수정; 2025년 1월 5일 오전 9시 25분
Kweeb 2025년 1월 5일 오후 1시 33분 
I just purchased the 2012 HD version on Amazon for 10 bucks and it is utter trash.
Kweeb 님이 마지막으로 수정; 2025년 1월 5일 오후 1시 34분
DescipleOfZen 2025년 1월 7일 오후 4시 05분 
Kweeb 님이 먼저 게시:
https://www.pcgamingwiki.com/wiki

As I said, this is a false common misconception; Pro Skater 4 - American Wasteland are an in-house engine.

You're free to ask ex-employees on sites like Twitter, you don't have to just hear it from me.

HD from 2012 was done by Robomodo, they also made ""Pro Skater 5". Parts of them are in the 1+2 code base.
Kweeb 2025년 1월 7일 오후 5시 44분 
That's like saying creation engine is not the same as Gamebryo...
While that statement is true, it's basically the same engine up until 2012 HD version which used unreal engine

Renderwear was the engine but they modified it a bit.
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