WUCHANG: Fallen Feathers

WUCHANG: Fallen Feathers

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Is it more hard than Black Myth Wukong?
This game was beautiful but very very hard, I'm not a soul player but I really like these games.
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I'd say yes but it's not nearly as challenging as some other titles.
It has it's own... feel I guess?
You'll need some time to adjust, trying to bulldoze through is guaranteed to end in being frustrated out
It's not a hack and slash, you will have to fully utilize all the defensive mechanics of your weapon / build.
It's harder than most games in this genre in my opinion, but it's not impossible. Just check it out on GameAss if you're unsure about getting it.
Exploration and normal enemies are definitely more challenging here than in Wukong.

Boss difficulty? Honestly I don't remember. I haven't done Scorpionlord and Erlang in Wukong and I missed Demon of Obsession in Wuchang so far. But I think difficulty is kinda similar
I completed Wukong twice and yes, Wuchang feels more difficult.
Depends. This game has actual build and weapon variety, so the difficulty is far less consistent. Strong builds do trivialize a lot of the game while weak builds will struggle more than is normal.

Wukong had one build the game was balanced around.
When it comes to bosses there isn't much of a difference. The way to the bosses is more difficult in Wuchang though.

Wuchang has a lot more tedium thought.
Wuchang only feels difficult imo because it's so very easy to get one shot in this game even with late game stats. In ER for examply you can just pump stats into vitality and use greatshield.
In Nioh you can slow enemies, spam buffs, and have ninjutsu revives.
This game has its own cheese builds of course but it also requires some skill from the player.
So overall Wuchang is harder because its a souls-like and everything wants to kill you including questionable platforming areas while Wukong have invisible walls all the way to make sure it doesn't happen

But boss-wise I found Wukong harder. It was hard in the beginning in this game when you don't have much skills or potions, but it gets easier as you go :mhwgood:
Originally posted by Poljanan:
Wuchang only feels difficult imo because it's so very easy to get one shot in this game even with late game stats. In ER for examply you can just pump stats into vitality and use greatshield.
In Nioh you can slow enemies, spam buffs, and have ninjutsu revives.
This game has its own cheese builds of course but it also requires some skill from the player.
In Wukong you have invis and second life (Instead of OP clones) =)
Originally posted by CeddyTheCool:
while Wukong have invisible walls all the way to make sure it doesn't happen
No, it doesn't.
Wukong is easier overall, apart from secret final boss which is a lot harder than anything you'll find in Wuchang.

Difficulty aside, I think Wuchang is the better game, in the main because of the amazing mix of horror and ancient Chinese mythology. It's like Chinese Bloodborne.
Originally posted by Mastodon_2:
Wukong is easier overall, apart from secret final boss which is a lot harder than anything you'll find in Wuchang.

Difficulty aside, I think Wuchang is the better game, in the main because of the amazing mix of horror and ancient Chinese mythology. It's like Chinese Bloodborne.
Nah, Erlang is not much more difficult than final bosses of Wuchang.
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