IfSunSets

IfSunSets

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Buggy
1.When building your character, you can hold click to rotate the character in the appearance section and during character rotation it creates a screen tearing / ghosting effect.

2. When swimming you don't have to dive to accumulate resources on the ocean floor, I find if I just aim at them and press F I can accumulate the resources even if they are 5m below me on the sea bed, I think this is unintended and believe the character should probably need to be within proximity of the assets to engage with them especially for resources accumulation.

3. Lack of animation when crafting items.
Would be nice to see some animation when carving a wooden spear in future and other items. (I understand it's early access) But maybe in future updates these polishing touches could be added..

I will play test and let you know more, I've only got 10 minutes of game time in so far.

Straight off the boat ⛵ the game looks promising.
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3. You launch an automated craft, no need of animation.
It's 2025 we have rtx5090 definitely room for detailed animation for immersion
IfSunSets [Official]  [developer] 6 Feb @ 2:58am 
Thank you very much for your post. I will forward the information to the developers and they will look into it. Regarding the animations: We are a small team and the game is still in Early Access. We will work hard to implement more animations and other features in the future and hope you look forward to what we have planned for 2025 =)
Looking forward to playing more and give more feedback on what I find ✨ thanks for taking the time to read my last post.
I find hunger depletes faster than thirst but in a more realistic fashion people drink more and require water more so than food. Is there a purpose to this design that ties in with end game structures or could this be balanced more?
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Date Posted: 4 Feb @ 10:16pm
Posts: 5