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i think disgaea is meant to be a sort of reintroduction cause for unlockable units there really isn't a whole lot compared to past games so if you are going through the story and focusing on unlocking new units you can get practically all the classes by the end of the main story and they all are not even that hard to unlock.
for 2 i would guess item world since you can find practically any unit there.
For your second question, there is some stuff that you could reasonably do to get generics. One of them is that there's netherworld sightseeing. While this isn't going to get you a TON of generics, it will get you a few (and some alternative colors for your generics that you can use). You don't have to buy them, you just have to beat them. While you can't necessarily choose what you'd be getting, it will get you generics.
The other thing that you can do is make use of your item world treks to simply capture an array of generics in there. While sometimes they might be too high in tiers, you can reasonably grab quite a few from lower / middle tier items where they are more likely to be a tier 1 or 2 generic.
I will say that the way this game works, money is a little too tight early on, and the decision to make generics be created via money instead of mana is a bit more problematic than simply using mana, as the game has you competing to make units versus being able to buy equipment for said units to survive a bit better. Personally, I think it's a good idea to unlock the cheat shop, and then lower mana by a bit and either put it in money early on or put it into EXP so people can level up enough to not need to use as much gear.