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Overhead still exist but they're either part of a combo or part of a skill.
If you want to do an overhead as part of a combo then it's
H, H, and then for the 3rd hit hold forward (towards your opponent) and double tap H.
That was from this game:
https://store.steampowered.com/app/1090630/Granblue_Fantasy_Versus/
As such, there is no universal overhead in Rising. Not sure why the video is made in this manner.
Did Rising have a Universal at first and then patched? Or is he just misinforming people?
That portion of the video is misinformation, but he seems like he has experience with the game. Hence it's extremely odd how he didn't notice he was playing the old game (or using footage from the old game) and not Rising for that segment.
You can tell the footage on frame data segment was from the old game 'cause the UI doesn't even have the brave points.
everyone in a sense has a "universal overhead" but it's relegated to being an autocombo mixup and some specific character 66Ms, instead of being a standalone command overhead