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in the original stronghold 1 and crusader 1 it was both, flattening and sqeezing which each had a seperate button/key
but the sqeezing function does not exist in both definitive editions
From what Firefly has said, it seems to be an engine limitation of some sort. If not engine, then some other factor causing implementing the old squishing to be prohibitively complex to the point that even with the extra polish and time SHC:DE received (courtesy of SH:DE) it didn't happen.
Also, no comments on the other points? Like UI info for the church and fear buildings? Or mote/trap demolish mechanic adjustments? Or pikeman Ai?