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Request for full controller support for menus etc
I played the demo then bought the full game, both intrigued by its comparison to Portal/Portal 2 and because it was running on Unreal Engine 5.

Only played about an hour of the game so far as some of the puzzles are quite challenging - well, I think so - but I persevered and have managed to get to Room 3, or is it 4?

Anyway, the options are mostly great but why is the controller support for my Xbox Elite Series 2 controller not working fully? While I can play the game with the controller, I don't seem to be able to navigate the menu with the D-pad or analogue stick, or select the options with A on the controller. Seems a bit of an odd oversight for an Unreal Engine game. It's a bit cumbersome to have to keep switching between the mouse and controller to change settings.

Any chance of adding full support for the controller please?
Editat ultima dată de Doctor Hades; 21 iun. 2023 la 11:12
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Shoonka  [dezvoltator] 22 iun. 2023 la 14:53 
Hello, the controller support is only partial, I will look into simulating the mouse cursor in most of the HUDs for future versions.

This is quite a complicated task, even on Unreal 5.
OK, thanks for the update. Appreciate you looking into it at least. I always thought that controller support was part of UE5, especially considering it is used for console games development (PS5 and Xbox Series X|S).
Menel 7 aug. 2023 la 6:51 
This is what I was looking for :( Ping back when controller support is enabled for HTPC/big picture/steamdeck etc etc compatibility.
Editat ultima dată de Menel; 7 aug. 2023 la 6:51
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