Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Or am I thinking about another achievement?
It could work. I am not sure exactly what bonus Amoeba has. The achievement or the rash of many achievements that are pretty much the same thing other than the achievement I am refering to is the highest one, is the exploration of EVERY space in a huge Galaxy map in 50 turns.
Even WITH a trainer I can't do this. I don't like so much with cheating but lets be blunt, this is a great game but the first two hours to achieve Wormhole travel is LONGGGGGG. So, I just use a trainer to open up the technology JUST to open up the worlds and the ability to travel anywhere.
But two hours until you get Wormhole Technology? I get that much faster. You should tech mainly in the exploration tree at the start anyway so I've never thought it took long to get that.
Edit: Create a race with bonus tech, Sophon affinity, happiness and food and you should have no problem to get the tech quickly.
Yeah that added to what I said above could work. I will try it shortly.
My strategy was:
Play as any race with fast food/science (playing as Amoeba does not auto complete the achievement as far as I can tell) I did it as Amoeba to test the auto completion but Siphon would be nice too (or any custom race with food/science)
For the "Settings": Difficulty- Newbie (this helps the computer expand slowly so it's not so annoying to "explore" their systems)
Game Speed - Fast (this helps get faster science and travel times)
For the "Advanced-Settings":
For the "Galaxy": Many Exploration events (this helps get bonus science/dust for flying to systems)
No Pirates (this helps your scouts not die to random blockades)
For "Galaxy":
Shape - Disk or Galaxy ring (helps stop backtracking for scouts)
Size - Huge (*Achievement required*)
Empires - 2 (Only have to dodge one computer for easy mode)
Age - Young (Helps have more Terran/ocean/jungle planets for fast expansion/food)
For "Advanced-Galaxy":
Galaxy Density - Low (less systems to find in total = less total travel time; this makes the achievement significantly easier)
Star connectivity - High (Fewer dead-ends)
Number of Constellations - Unique (sometimes spawns without wormholes for no tech needed)
Wormholes - High (Fewer dead-ends)
Constellations Distance - Close (reduces travel time)
All of the rest of the settings are up to you;
The Game play:
1. Create a new scout ship that is stripped down to just engines and no other tonnage
2. Blitz science to Wormhole tech
3. Create a fleet of scout ships (I had about 10) and set them on auto explore as they are made
You should be done by turn 30 or so, the achievement will not register as "finished" until turn 50 tho.
If you play as amoeba you can go for the no weapons victory in the same play though with just mass fast planetary expand