STRIDEN

STRIDEN

Yoshimtu 26 Dec, 2024 @ 1:58am
More feedback for PVP
Got to play a couple rounds, the idea is really enjoyable but it needs some work obviously.

Mostly, I loved the idea of the game, and overall enjoyed my time. With that said here is some stuff I felt was really lacking or didnt like:

Confusing start: I'm sure watching the tutorial would have helped but I honestly didn't want to watch a glorified youtube video, and some of this may have been in there. And it really seems a lot of other players were in the same boat when I played.
Things such as what to do, I know I have to take the electrical tubes to my base to win, but how do I get a gun, how do I get the electrical tubes, what is this stuff I'm picking up, blueprints for what (weird name for building supply), can I loot the enemy stash? I didn't realize there was upgrading. And a lot more, the clarity REALLY needs to be worked on. While I have an assumption it's class based, I never figured out how to make certain things. If it is class based thats a bit weird

M79 seems like a silly weapon and doesnt fit with the style of the game, it also seems really strong but it may be a weapon that is hard to get, in which case, sure.

Didn't really like the wall building inside bases, made it feel like a rust base which is not a good thing.

Could really do with varied objectives, airdrop gets old pretty fast. Would love to see stuff like PVE enemy convoys/group events to kill for loot, and some other stuff.

I think electrical tubes should be harder to get or more required, and removing the random 15,000 point requirement.

I don't know about vote kick necessarily, but people just AFKing on my team was not fun.

Add text chat, even if its proximity or team only based so I can explain what's going on.

Make everyone start with a weak pistol or something along those lines. Mixed with the confusing start, just having a hammer is a really weird feeling.

Maybe add some minor capturable encampments for better respawn areas, it would help fill out the map while reducing time spent doing nothing but running, and give people something more to do then sit on airdrops for points.

While this is for Co-op, I dont think it's worth its own thread: Allow privately hosted servers. I'd like to try it out with just a couple friends.

Again, enjoyed my time, I hope this turns out to be a good game, I think currently the confusing start is the biggest thing for people just turning the game off.
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Johan 30 Dec, 2024 @ 10:51am 
Thanks a lot for the feedback!
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