Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The main problem with them is that the game requires you to shoot to move, but the knives require you to move to shoot.
I found a reliable way of throwing knives in exactly the direction you want. Pick up the "fire a bullet behind you" upgrade. The knives created by this will fly directly away from your cursor regardless of which direction your regular "forward" knives will go.
https://youtu.be/5lAbdASvx1M
I forget that guy has the ability to reroll his perk choices and I'm still only very rarely disappointed.
Same. I just got my first Darkness 2 Temple win with Yuki and Salvo Knives. Makes spamming butterflies a breeze, which gives you room to maneuver. If you can put Freezing on your bullets and then start stacking Freeze upgrades, it gets pretty absurd.
I have seen lots of "this weapon sucks" threads like this, and in 100% cases it was a user error fault, nothing to do with the weapon itself.
You can easily build knives into the game basically playing itself, so when you dash everything gets annihilated.
And you can build all weapons to do this, there are no bad weapons, only bad players.
999 ammo is actually the worst evolution of out 3 available.
Trick Knife is the best one, and might be the best in the entire game.
Kunoichi + Cadence + Trick Knife = total annihilation
The best character to pick is Hina, because her dash counts as movement, meaning it will lock targets for the knives. This solves the slow locking problem in the beginning.
You clearly have absolutely no idea what you're talking about.
I can see how with a good build they'd be very effective, they're just hard to use and kind of require you to do the opposite of some other very powerful builds.
Where many builds want you to be in the middle of a ring of enemies, the knives require you to be outside a ball of them. And because they can't be targeted manually, they make some bosses very tricky.
If you Upgrade the Number of projectiles and Piercing, they are good.
1. Movement speed, Bounce, curse damage, raw damage and characters that generates adittional proyectils or have curse speciallizations.
2. Movement speed, Penetration, bigger proyectils, raw damage and characters that generates adittional proyectils or have increases in damage.
Another not optimal but viable build is done taking anything that damages everything around you, like the vision skill or the wind magic to supplement your daggers.
If you get frustrated use the character that transfors in a deer, it feels like cheating.