Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem

Estonia
https://youtu.be/8OcUg5NGnIg
Area becomes fatal after some time
So you can by yourself or with teammate [The Time is reduced if you are in a group. (Reduced to 6 minutes with two party members.) ] you can call other players whe the map's timer is near the end so they die :)
Maybe add this method to your guide on PK-ing in PoE?
Feel free and tell him that a 1,337 hour player has not only said you are right and he is laughably wrong, but that said person also successfully changed the game in such a way that DoTs actually are relevant and mathematically worth using.