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Laporkan kesalahan penerjemahan
There are quality of life features, I think you should consider:
Display build-able-area (optional)
Display stress on objects
Display (what broke first)
Why does rope never work?
Gray out disallowed blocks - this would take away the guess work of "what am I allowed to use this build mission"
Using your builder to break things (i.e. the fail-state of real build missions) could also be fun - find a weak point in a wood structure and throw yourself at it, etc.