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A lot of older games have no problem accepting any old resolution you throw at them. That's why I hated that stupid 4k craze that was going on from last year and on, where PC ports will have 4k (or any other resolution) listed as some kind of box feature checklist. Like, really? Resolution has always been "whatever your monitor can do, will be supported." I can load up games from the mid 90s and they'll support 4k no problem. It bothers me tremendously how cheap PC game development is getting nowadays.
My findings have been the opposite. Most of my old 3D accelerated games support any resolution I throw at them. Sometimes you need to manually apply the resolution through the console or ini/cfg files, but I have yet to really find a 3D accelerated game that doesn't accept 4k.
This game doesn't control particularly well with anything, but it is best with a controller. The 2nd and 3rd game are better by far with a m+k.
game's old and programmed that way so don't expect any benefits from running it on 144 fps or anything alike.
How about 90 FPS? Does the game work well at that frame rate?