Clanfolk
27 nov. à 10h01
Clanfolk Progress Update and Steam Awards!
Consultez toutes les informations de l'évènement ici :
https://gtm.steamproxy.vip/ogg/1700870/announcements/detail/4476110102203467100
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Affichage des commentaires 1 à 8 sur 8
wonderful upgrades! Can't wait to try the hard modes :D Love the idea of the caves, gives the game a feeling of adventure and exploration. I always start my homestead in the caves.
Not to be too pushy about it, but can we see progress on family dynamics in our next update? :) More realism on the environment is so cool, but would be even more so if we can see how the family reacts to it as they build their home.
I haven't had this game for very long but I'm in absolute love with it! I'm always so excited to see update and what ideas will be put into the game! Some ideas that i have are;
- A way to assign beds? I'd love to be able to tell visitors or workers that they dont sleep in the main homestead
- A clock? Id love to know if its morning or night and how long the family have left to work and maybe have the ability to change their 'work time'? Like instead of the 'over work button' have the option to have them work another hour or 2?
G1itch a écrit :
I haven't had this game for very long but I'm in absolute love with it! I'm always so excited to see update and what ideas will be put into the game! Some ideas that i have are;
- A way to assign beds? I'd love to be able to tell visitors or workers that they dont sleep in the main homestead
- A clock? Id love to know if its morning or night and how long the family have left to work and maybe have the ability to change their 'work time'? Like instead of the 'over work button' have the option to have them work another hour or 2?
Bed assignign is already in the game. Set owner -option. ...should be covered in tutorial, but it's been ages since I played with it on so can't tell how early in process it is.

Time of day can be checked from the shadows; their lenght and position. Accurate hourly clock isn't on the agenda, but some players have built sundials to work as clocks.
Working hours are kept simple rural style at least so far ...and there haven't been any rumours about early risers and/or night owls being added to the game, with different work schedules ...yet. So, no guarantee whether it'll happen or not ;) Overwork will probably stay as manually managed property, though.
Feeling sassy about dried mushrooms expiring. Love everything else. Nominated, great game
THE BEST GAME EVER!
The game is really great - more and more improvements and additions, which is very pleasing! It's great that there are regular fixes and saves work flawlessly. If in the future you add the ability to move to new areas or just fights, it will be even better! Keep it up!
This game has one of the most community driven developers I have ever seen and the game really highlights this.
This is utterly amazing and I can't wait to try it out, thank you so much Blorfy.
You got my nomination, as I adore this game! <3
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