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So far, this game is the only one that refuses to run on Linux for me that isn't related to me just being an idiot with Linux.
I hope to see Linux support in the future as I've had this game in my backlog for a while (purchased November 2022) so I wanted to try it this week but was stopped, unfortunately.
I'm not sure because I know nothing about Linux and I don't know the compatibility of DirectX on Linux
I'm not too sure on the technical know-how, but some games do pre-package DirectX runtimes that get installed fine on Linux. A game I tested yesterday immediately jumps into mind being Sonic Adventure 2, which prior to launch, installed all the necessary dependencies.
Unfortunately, my only way of really helping is "hm, i hit play and oops it didn't work", so I can't really provide much in terms of debugging or helping. It is possible it is a dependency issue, sure, but I do not know how I'd help with figuring that out, I'm sorry.
Those are nifty tools that let you choose any dependencies that you need for a game to run so I can play around with it & try to get the game going on Linux.
Using protontricks I've installed dxvk as a dependency for the game, now the game at least launches and doesn't immediately close but it does freeze on the initial warning screen when the game boots and can't get past it. Probably still missing something for the game to actually function but it no longer crashes on boot.
Generally speaking, when you can see the warning scene at the beginning of the game, it means that the game resources have been loaded correctly, because this image is also one of the game resources
If waiting for the loading to complete can advance to the next step, you can try it first
https://i.imgur.com/HIFiF0f.png
I'll have to tinker about some more, I think but it's a good first step that I at least got the game to start.
The game seems to be allocating resources to my RTX 3060 just fine, since after loading into the main menu (after like 5 minutes), I've noticed my GPU utilization to be at 2.32 GiB.
Should also mention that my CPU is a Ryzen 5 5600X, which does not have an iGPU. I had a theory it might be running under the software renderer but it's using DXVK just fine (a compatibility layer that translates DirectX to Vulkan on Linux).
All signs from my testing so far is that this is a caching issue, most games on Steam pre-cache Vulkan shaders before launching but it seems that my hacked together solution to launch the game doesn't cache anything, resulting in stuttering every time I do something. And for the record, no, installing the game on a faster drive yielded no results. It's installed on my nVME drive & stutters all the same.
I will keep prodding around if there's a solution to this under Linux, but maybe another time over the weekend.