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Ilmoita käännösongelmasta
Still Wakes the Deep does not support cloud saving. Thanks!
https://youtu.be/Sy01r44IbyI
2024, doesn't cost you ♥♥♥♥, and it's pretty much just flicking a switch.
0 excuses.
It's not just flicking a switch, the game needs extra code for API routes to handle remote saves.
Only a minority need/want it
🙏
No, it doesn't, I work on the back end of Steamworks for another game, you can just flick a switch and give autocloud a filepath. That's for the 'light' version of Steam Cloud where you don't need much more than a save and control configuration file to be uploaded. API is more useful if you want to control specifically which files do and don't get uploaded, and implementing that is laughably easy as well.
Regardless of whether a minority want it or not, as a developer, user convenience is more important to me than how many people want which feature. Especially when it comes down to backing up savegames across systems. I think it's a pretty integral thing in modern times.
Thanks for clarifying, but please consider spending an hour or two to enable this feature.
It is practically essential for Steam Deck players like myself, as well as anyone else who games on multiple devices. I was very surprised to discover that this feature wasn't enabled; almost every singleplayer game I've played on Steam supports cloud save.
EDIT: See my next post for how to copy your game files across manually.