Zeepkist

Zeepkist

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Trice 31 May, 2023 @ 12:42am
Disconnection and Infinite Connecting
I have been dealing with an issue in the game.

Every 30 minutes to 2 hours I get randomly disconnected.
Then when it sends me to wait with the connecting to lobbies or whatever loading screen, however it stays there infinitely.
I have to close the game and reopen it then I can rejoin lobbies.

More on the issue.
Before I get disconnected I have a seemingly basic occurrence that makes it seem as though it may be my internet.
Every player freezes.
New times don't come in.
Chats don't load.
I can still drive and chat (though they don't load)
Then message saying "Disconnected! Connection timed out" appears.

What I know it is not: Internet; Map Assets (maybe); Mods; Worn Accessories; Lag
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Showing 1-3 of 3 comments
Trice 31 May, 2023 @ 12:45am 
Here is the area of occurrence I believe




Personal Best 42.90071
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ReleaseTheZeepkists(): CurrentPhysicsTime: 0.000
[CLIENT] E6FB0B38758CB8DE Disconnected: Connection timed out
--< MESSENGER ERROR >-- ZeepsystemMessenger.LogError( Disconnected! Connection timed out )
(!!!) DisconnectedFromGame: Connection timed out
Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 42.800200 ms
Can't find master! - RotateThingBigly



>>>>>> PlayerManager.OnSceneLoaded( Online Lobby ) - 11:44:04 PM


PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
PrepareAllColliders() - 11:44 PM
Unloading 473 unused Assets to reduce memory usage. Loaded Objects now: 71741.
Total: 45.101100 ms (FindLiveObjects: 2.949000 ms CreateObjectMapping: 5.201000 ms MarkObjects: 36.240000 ms DeleteObjects: 0.710700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 71741.
Total: 41.242300 ms (FindLiveObjects: 3.353800 ms CreateObjectMapping: 5.916200 ms MarkObjects: 31.855400 ms DeleteObjects: 0.115900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 71741.
Total: 43.685600 ms (FindLiveObjects: 4.154800 ms CreateObjectMapping: 5.797600 ms MarkObjects: 33.615600 ms DeleteObjects: 0.117100 ms)

profile: 3
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Behaviour.set_enabled(UnityEngine.Behaviour,bool)
at TNRD.Zeepkist.GTR.Mod.Components.WorldRecordHolderUi.UpdateUi (TNRD.Zeepkist.GTR.DTOs.ResponseModels.RecordResponseModel record) [0x00021] in <808caa648481475580df7b040bf951b4>:0
at TNRD.Zeepkist.GTR.Mod.Components.WorldRecordHolderUi.LoadWorldRecord () [0x00296] in <808caa648481475580df7b040bf951b4>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/UniTaskScheduler.cs:90)
TNRD.Zeepkist.GTR.Mod.Components.<LoadWorldRecord>d__17:MoveNext()
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/CompilerServices/StateMachineRunner.cs:104)
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/UniTask.cs:21)
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(Result`1) (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/UniTaskCompletionSource.cs:139)
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(Result`1) (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/CompilerServices/StateMachineRunner.cs:328)
TNRD.Zeepkist.GTR.SDK.Client.<Get>d__18`1:MoveNext() (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/Client/ClientBase.cs:169)
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/CompilerServices/StateMachineRunner.cs:313)
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/UniTask.cs:21)
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(Result`1) (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/UniTaskCompletionSource.cs:139)
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(Result`1) (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/CompilerServices/StateMachineRunner.cs:328)
TNRD.Zeepkist.GTR.SDK.Client.<GetInternal>d__19`1:MoveNext() (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/Client/ClientBase.cs:220)
TNRD.Zeepkist.GTR.Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/CompilerServices/StateMachineRunner.cs:313)
System.Threading.Tasks.<>c:<.cctor>b__7_0(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

(Filename: E:/Repositories/Mods/Zeepkist-GTR/Zeepkist.GTR/Zeepkist.GTR.UnitySDK/UniTask/UniTaskScheduler.cs Line: 90)

NullReferenceException: Object reference not set to an instance of an object
at ZeepkistClient.ZeepkistNetwork.ConnectToMasterServer (System.Int32 build, System.String masterIP, System.Int32 masterPort, System.UInt64 steamid, System.String username, System.Byte[] steamticket) [0x00102] in <8c201145c32b4eebb2461ead9136ac74>:0
at ZeepkistClient.NetworkClientManager.ConnectToMasterServer () [0x000b5] in <8c201145c32b4eebb2461ead9136ac74>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) [0x00000] in <9aad1b3a47484d63ba2b3985692d80e9>:0
at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00002] in <c6acc587512a435786dc653ce5f1b54f>:0
at UnityEngine.UnitySynchronizationContext.Exec () [0x00056] in <c6acc587512a435786dc653ce5f1b54f>:0
at UnityEngine.UnitySynchronizationContext.ExecuteTasks () [0x00014] in <c6acc587512a435786dc653ce5f1b54f>:0

Joystick reconnected ("Controller (XBOX 360 For Windows)").
Fiets38  [developer] 10 Jun, 2023 @ 6:19pm 
uninstall all mods, including the modloader

does it still happen then?
Trice 16 Jun, 2023 @ 1:05am 
It actually randomly stopped recently. It is true that this started happening prior to me even having the modloader, let alone any mods. Not too sure what caused it but I have been clear of this issue a couple days after I posted about it.
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Showing 1-3 of 3 comments
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