Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Luke, please post some links of those AAA games replications you have done in Unity, would love to check them out.
I remember reading somewhere that this is true. Not sure about the PC version, but heard it was garbage. The PS1 version that came out a year after the N64 version had better draw distance and the like, but I think it ran worse? But yeah, at the very least, the N64 version is better to use than the PC version.
Question, what code would be used to have an object move? Trying to figure that out.
I am also software engineer too, but I dont know what to say.. but perhaps you are a junior dev
You understand creating a gaming software and creating a non gaming software is almost at different world, right?
If you are talking about coding, its just the intersection.. especially in game dev you also need to code to connect between assets and their behaviour
You also understand using the better version of source code can save time and devs can focus on more important things, right?
If you have 2 or more source code, and you have deadlines to reach. Which source code you prefer? Easier to understand one? Or harder one?
Also.. a real software engineer would never blame indie games or devs and accused something bad that he/she not even know the team condition
Honestly i feel like you should be embarrassed because you have quite the attitude when you talk to people and it really makes me cringe how you talk down to everyone in this thread to the point i had to comment. The way you talk gives off the vibes of a stuck up person with WAY too much ego. Radipz tries to give some constructive criticism and you respond by insulting the person multiple times and making assumptions about them because they joked maybe you were a junior dev as well as insulting them for there language skills even though english is clearly not there first language. Learn how to talk to people dude.
lol
Bleem are known for re releasing old games with no effort taken into updating them, instead literal emulator releases and changed code that is not legal to do.
Do NOT Support companies like them.
Junior with little to no understanding of game development.
He is just another entitled "software engineer" who has to brag about how good he is. It just shows that he is very insecure.
But they are actually doing a Source Port for Glover.