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It's weird for something that was so obviously a passion project to get dropped. This game has been in development for so long, I don't think there was ever a realistic chance of it breaking even, but it seemed like the developer was very attached to the project. Unfortunately it's hard to market a game that's already failed once, but I do think Clive 'n' Wrench could have legs if it were simply a better game. I've been holding off writing a review because I don't want to drag an already struggling project, but if I did it would be a "not recommended". The controls are what needs the most work in my opinion, it doesn't feel good to play and that's rather paramount in a 3D platformer.
This is just my opinion, so I am unsure if this will have some sway with DinosaurBytes. I think if there is a big, as well as strong, enough of a community to show there is love for the game and making sure to report bugs and other problems, they might be inclined to continue pulling out patches since this was - as mentioned earlier - a passion project of theirs. Just like how a 2003 game who had sluggish sales is still getting updates to this day.