Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
so, whatever your lead character is - meaning the character that is first into the room - then during any encounter dialogue, this character will need to be making "checks" (saving throws) for everything from intelligence, wisdom, and charisma.
so, in this one crappy mechanic, the game does force us to consider at least increasing our character's charisma to help with persuasion checks (which can make a huge difference in how the game plays out)
maybe something to consider ?
and related to question, i had con at 10 and str 9 for starting my thief
Then it really comes down to your priorities. I usually like having some extra Con because I don't like dying. Other people may have other priorities.
Sure, you'd rather your rogue not get hit, but realistically it's going to happen from time to time, and you want enough HP to take a hit or two and keep going. Plus, as people have said, Constitution saves are one of the most important ones.
You can put the rest into wis for saves or strength for some shoves and jumps (lots of heights in bg3).
Intellect is useless (u can wear ogre crown) and charisma is better covered by a charisma-maxing class (paladin, sorc, bard, warlock...).
Most classes in bg3 really have only 3 useful stats, the other two can be dumped.
STR - 10 (for those basic jumps)
DEX - 16
CON - 16
INT - 8
WIS - 14
CHA - 10 (no penalty in social situations)
Then max DEX at 4 and 8 and you're sitting pretty. Also solid stats if you wanna bring in 5 levels of ranger for extra attack, which is a huge DPR increase.