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I'm sure the ICC will make punishing people who mod a 16 year old game their top priority. Make sure to let us know their criminal KO count.
Combined with the morale and accuracy changes it can make for much more dynamic battles as the AI will attack/defend in formations with individual units (rather than the entire army turning to face you) and if routed they will regroup and reform a line before attacking. AI cavalry are deadly and will run down any units you put out of position with out a covered flank. In general the AI performs better because every unit has a LOS rather than just the centre and front units. There's Naval changes which greatly increases moral of ships so large galleon 3rd/2nd rate ship battles will last longer and ships won't route unless they lose the vast majority of their crew, get boarded or take too much damage. Often they will fight to the point of sinking which makes for some great battles.
The mod might seem a bit overwhelming at first but you can ignore 99% of the launcher and optional extras as the default mod has been tailored to work fantastically as an overhaul. It also isn't filled with bloat and it gives nations more varied unit options that fit with each region.
OH NO PEOPLE HAVE SLIGHTLY MODIFIED SOMETHING THEY BOUGHT, CALL THE BOBBIES
You can def change the AI, try Bran AI mod. Not sure what you define as "change" but the AI is 1000x better with that mod on
I looked in the mod- it changes weapon ranges, fatigue, movement speed, morale effects and bonus multipliers.