Space Engineers

Space Engineers

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Calypso mk 1.5 Custom version
   
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Type: Blueprint
File Size
Posted
Updated
1.130 MB
8 Jan, 2017 @ 10:53am
8 Jan, 2017 @ 11:03am
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Calypso mk 1.5 Custom version

Description
Based on Calypso (mod free) by Boz: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=528435976

I did those modifications to original Calypso mk I some time ago.

Features:
-Quantum module (GRAVITY DRIVE): http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=838148029
This module is capable of accelerate-break all the ship 0-100m/s in only 3 seconds (vs 30 seconds in Calypso mk I or 23 seconds Calypso mk II) It also add 4 jump drives for more jump distance (2.700 km with 6.500 tons of weight) vs the mk I version. It adds other large cargo container, so you can use this module separately for transport cargo between bases-planets (7.600 km of jump). Easy to use, with 2 timers in the hotbar (instructions in the module itself. Its already configured in 1 and 2 keys of first hotbar in the main cockpit) And its extremely power efficient vs thurster propulsion.

-Hangars equiped with several modified popular small ships for cover diferents rols:
*Repair drone: Can be controlled by a crew member for repair light damage in the hull
*Biobrera: Dual welder/grinder small ship
*Owl fighter: Space and planets small ship for explore
*Kea: Space and planets small ship with large cargo container for transport materials
*Centurion: Atmospheric heavy fighter that can be drop in a planet from the orbit (this Calypso can easily escape of low natural gravity with the Gravity Drive module)

-Automatic LCD commands in LCDs: Note that is the old script, not the Automatic LCD 2. It needs to be updated to new script, but the commands are similar.

-Less small cargo containers, more things automated, some strategic heavy armor in weak points, more gyros, and other stuff.