Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
>>What's the exact value of brightness and contrast we need to put?
There is no exact value as this game changes colors strangely.
Try setting the brightness to -30 and the contrast to -20 in Photoshop.
>>can you have multiple models at once? If so, how can I do it without replacing one on the other?
To bring a car with multiple texture patterns into the game, prepare multiple textures. Then save the assets with different names for each. (Example: Lorry-McDonald, Lorry-UPS, etc.)
If you don't quit the game after saving one asset and before creating a new one, you may get a memory bug. In my experience.
>>Do we need to turn on the "Bottom-Center Pivot"??? What is it for?
Turn OFF the"Bottom-Center Pivot", As the sample.
If you only want to only change the color of the tractor (trailer head,artic cab), only change color variations (0,1,2,3) in the asset editor.
If you want to draw a pattern on the tractor, edit _d.png directly.