Cities: Skylines

Cities: Skylines

27 ratings
Templates for self-made signboards
By stmSantana
This is a simple square model, for who doesn't have 3D graphic software.
You can download source files from following URL, Repaint and share it.
Please feel free to use this.

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Japanese language ver. guide
Download and Repaint
Download Source files

100SqA
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=537171227

Reversed flip side.
Download Link[drive.google.com]

100SqB
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=537172016
Face with both sides.
Download Link[drive.google.com]

Unzip

100SqA


100SqB



Files
* ".fbx" - 3D Polygon model file. *required*
  • Square polygon 1m x 1m (resizeable).

* textures (PNG or JPEG)
  • "_d" suffix stands for the diffuse texture (RGB) - 3 color channels texture defining the albedo. *required*
  • "_a" suffix stands for the alpha texture (Mask) - 1 color channel mask specifying per pixel transparency.
  • "_c" suffix stands for the color texture (Mask) - 1 color channel mask specifying per pixel where the color variations can be applied.
  • "_i" suffix stands for the illumination texture (Mask) - 1 color channel mask specifying per pixel if the diffuse color should be considered emissive.
  • "_n" suffix stands for the normal map texture (RGB) - 3 color channels tangent space normal map.
  • "_s" suffix stands for the specular texture (Mask) - 1 color channel mask to specifying per pixel specularity.



Repaint
Repaint texture files.
All main model textures have to have the same resolution.
You can change resolution. (Use square resolution, 256x256, 512x512, 1024x1024...)

100SqB has only 2 textures (_d,_a). If you need other textures, create yourself.(same resolution)
Import and Save
Copy files
  • Copy all files (*.fbx , *.png) to the Import folder.

The model import user folder is located at: *On Windows C:\Users\<username>\AppData\Local\Colossal Order\Cities_Skylines\Addons\Import *On Mac /Users/<username>/Library/Application Support/Colossal Order/Cities_Skylines/Addons/Import *On Linux /home/<username>/.local/share/Colossal Order/Cities_Skylines/Addons/Import

Import
  • Main menu > TOOLS > ASSET EDITOR > NEW
  • Select Theme > (Temperate) > SELECT
  • Asset importer > Prop

  • "Scale": default Polygon is 1m x 1m, Scale 8 = 8m width and height.

  • "Max,Min scale": multiplied by imported scale. (e.g. import scale 8 & Min scale 0.5 = 4)
  • Menu (ESC key) > Save asset

  • Input save asset file name, asset title(ingame), Short description(ingame toolbar).
  • You can change images, click small folder icon.

  • Replace snapshot.png (same resolution) .
Tips of Props
Use mods to place props in-game

Texture resolution

*Use square resolution for my 1m square asset template. (Other assets may be different designs)

Illumination
*"_i" (illumination), works different from Prop , Tree, Vehicle, and Building.
Tree non-illumination, Buildings illumination value changed at After Dark DLC.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=524027632


Distance
Large Prop will be displayed farther than small Prop.
(Even so, the prop will not be displayed before other asset types.)

LOD is important, Because a model is displayed far distance.
Copy *.png to *_lod_*.png (abc_d.png to abc_lod_d.png, abc_i.png to abc_lod_i.png)
Copy *.fbx to *_lod.fbx (abc.fbx to abc_lod.fbx)
More Paintable assets
A Template for self-made Billboards (by Morsh)
7 Comments
Himmelslinien 5 May, 2019 @ 6:51am 
Thanks!
stmSantana  [author] 7 Jan, 2019 @ 12:10am 
:steamhappy:
MrMiyagi 6 Jan, 2019 @ 2:27pm 
Thanks simSantana!!!!
stmSantana  [author] 5 Jan, 2019 @ 4:19am 
Update - Today, I fixed download links.
Ideal 28 Aug, 2017 @ 2:32am 
Is there any other link where I can download the templates?
MrMiyagi 27 Apr, 2017 @ 3:39pm 
Steam removed all of your source file links. Steam says its automatic filters removed them. :/
MrMiyagi 19 Oct, 2015 @ 4:50pm 
What a cool idea!!