Team Fortress 2

Team Fortress 2

365 ratings
KOTH Aperture Science v3
   
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26.649 MB
13 Jun, 2015 @ 6:30am
4 Sep, 2015 @ 9:48am
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KOTH Aperture Science v3

Description
This map was not created by me and all credit goes to Eugenio "Motanum" Roman. I uploaded this because the tf2maps thread is dead and the map causes fastdl servers to fail. I hope the workshop processing will fix this and I WILL take it down if Eugenio wishes me to do so. Eugenio, if you see this: Great work, I love this map!

I do not support this map, but you can find all the answers to your questions here: http://www.giyf.com/


EDIT: Link to Motanum's Steam profile for more accurate crediting: http://gtm.steamproxy.vip/id/Motanum
(Do him a favour and don't send him friend/trade requests.)
He is the same guy who developed the Portal 2 mod "Aperture Tag".

Link to the original TF2maps thread:
http://forums.tf2maps.net/downloads.php?do=file&id=4550

Update: Downgraded map from version iiia to iii due to newest version being broken and unusable. This new one is a bit different in architecture and some particles and textures are missing, but it's not really a big deal and rarely noticeable.

Original description:

Koth Aperture Science is the milestone the work of 3 months with the knowledge of 2 years in hammer! I believe it is the Good bye our precious Portal 1 deserve, a game to remember, in TF2.
In koth Aperture Science Red and Blu will fight for the Hand Held Portal Gun Technology. I know, it is too early to be canon for either TF2 or Portal (Even Half-Life) but I thought it was a neat cross over.
I’ve seen many people jump into making Portal 2 style maps, but as I mentioned, this map is a result of portal 2 hype, but nonetheless, an appreciation for Portal. Thus, this is my best work so far. I was very picky and I think I did a fair job, with many feature to celebrate the power of TF2 and the beauty of Portal.

Gameplay
Red are already inside Aperture Science, they spawn near GLaDOS room. They try to gain and hold the control point for 3 minutes. Blue spawn outside, in a helicopter area and they also try to gain control.
The design of the map is not symmetrical, kind of. It is designed so players tend to flow in one direction, like a spiral. It is possible to rocket or triple jump and travel against the flow. This flow will make players keep an eye behind them, and also a good area to defend.
The map also contains 2 strategic points. If you simply walk over the “console” the light will turn green, enabling players through, either by a stairway or by removing fizzlers. These are not critical to winning the game, but do provide an advantage regarding flow of players.
Fizzlers block players, but allow players to see and shoot through. (Bullets travel to fast, so they hit even if they are being emancipated, I think)
There 3 static pair of portals, one per test chamber. You can portal through this, but these stay fixed. Only players can travel through, not bullets or grenades or physics objects.
53 Comments
Tiny Desk Engineer 4 Jun, 2022 @ 5:24pm 
I wish there were more Portal-based maps for TF2. I'd make one myself if I could figure out how the hell to use Pakrat.
dmsalternate 13 Aug, 2019 @ 9:02am 
If the workshop file doesn't load properly, then try moving the map to your actual maps folder, following this Sequence:

Your map is here -> user/Program Files (x86)/Steam/steamapps/workshop/content440/460395043
So where you want to copy or move it to is here:
user/Program Files (x86)/Steam/steamapps/common/Team Fortress 2/tf/maps
Do not move the map to the maps/workshop file, as that is where your workshop nav meshes are.
Now open TF2, and select create server. After that slog of a wait time is done, look for your map file, which should be found in the cp_ section of your maps. The map will save to your home map area, which is the area in which your normal TF2 maps are in, not where the maps you've downloaded off of the Community tab are. Try opening it up and see if that works.
Dave 19 Aug, 2018 @ 3:32pm 
[TF Workshop] Preparing map ID 1465406108
[TF Workshop] Map ID 1465406108 isn't tracked, adding
[TF Workshop] Error fetching updated information for map id 1465406108
[TF Workshop] Info lookup failed for workshop file 1465406108 ( EResult 1 )
[TF Workshop] Map failed to sync, load will not go well :(
CModelLoader::Map_IsValid: No such map 'maps/workshop/koth_aperture_science_iii.ugc1465406108.bsp'





wut do i do now?
circus baby 2 Jul, 2018 @ 12:52pm 
spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaace
circus baby 2 Jul, 2018 @ 12:51pm 
i like portal 2 it is fun
Subsetgaming 1 Mar, 2018 @ 5:54pm 
"I've been really busy being dead. You know, after you MURDERED me."
-GLaDOS
christian 27 Jan, 2018 @ 1:48am 
the same creater of portal created tf2
Bjorn Peggle 21 Jan, 2018 @ 10:45am 
6:-1
Bjorn Peggle 21 Jan, 2018 @ 10:45am 
OM<

Asriel Dreemurr 14 Sep, 2017 @ 9:26am 
Fact: This Map is really Gud.