Space Engineers

Space Engineers

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(Projector Block Small Ship Factory) GEC Industries V3
   
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Type: Blueprint
File Size
Posted
619.563 KB
9 Dec, 2014 @ 8:40pm
1 Change Note ( view )

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(Projector Block Small Ship Factory) GEC Industries V3

Description
I worked a lot in the last design to improve it and add functionality and this is what i ended up with.

Changes:
1) Reduced grinding time to 4 seconds thanks to a simple change in the stand that holds the projection than makes the grinder only break a single small block.
2) Reduced the Welder's sensor detection in order to allow the welder wall to come closer to the middle starting point.
3) Ownership set to nobody
4) Uploaded like a blueprint instead of a world.
5) Now the structure that holds the projectors is attached to the factory's platform using a big rotor with a small rotor head instead of a connector to connector. This allows a lot more stability and better aligment.

Additions:
1) 2 Vertical columns of welders in order to build longer ships, now each wall has a 9 by 5 size.
2) Added green lights to indicate when you can fly of the factory with your brand new ship
3) Added cameras to see from the top and back of the projection / ship. Useful when you set the projection position.
4) Added 16 solar panels and 4 batteries for those that want to go fully green.
5) Now you can swap in between 5 different projections pressing a single button that cycles trow all 5 projectors that store them.
6) A brand new platform for parking your ship.
7) minor design changes in order to accommodate the new goodies and refine the overall aspect of the factory.

I hope you enjoy this new version and you find it usefull!

This factory has been tested on creative, the only modification that you have to make depending the welding and grinding speed that you set if you use it to survival is "delay" in "Timer Block (3) Welding Time" and "Timer Block (6) Grinder Stop Time".

I used only vanilla blocks. Take in mind if you try to build a ship with custom blocks you have to add that mod in the world.
If you have any suggestion or question don't hesitate in comment :)
34 Comments
Aether 9 Dec, 2017 @ 5:57pm 
Is it updated?
yates341 27 May, 2016 @ 12:38pm 
What's the mod we need
SilverDude 10 Oct, 2015 @ 3:32am 
Silver Era Industries will buy this factory for future ship production :)
Jakesnake5 14 May, 2015 @ 10:16am 
I've noted a few annoying tendencies of this system, and number One is that rotor.

That Rotor is the biggest fail point in there. Even when not in use, they have a nasty habit of exploding, usually on game load or save. Connectors have enough 'give' to allow minor deviations, though you know they don't have the same precision.

Also, using a connector allows a change that can let you feed the ships uranium before cutting the umbilical.

And the cutter, needs to be keyed, not automatic. For those ships that you don't put fuel in, just drift and have to be hacked to fuel (if no external reactor access).

Until Keen fixes projectors to projects attached items of rotors/pistons, it can't really be made in Survival straight out. :/
Lyrad8791 4 Feb, 2015 @ 11:15pm 
I would love to see a video of this in action. I built this on a survival server and it doesnt have any welders nor does it have the projector database setup that yours has. Porjector doesnt display for the small blocks (database) so i cant seem to fix that issue and not sure exactly how you have the welders setup just from the pictures.
XenobladeChroniclesTheHedgehog 18 Jan, 2015 @ 6:58am 
that didn't work either.
GECO  [author] 10 Jan, 2015 @ 3:28pm 
you need a couple of blocks connecting to the projection. If you dont do that the welders will stay there wainting for something to weld.
XenobladeChroniclesTheHedgehog 10 Jan, 2015 @ 2:49am 
the thing is, I press the button to start it off, then it comes in and welds the middle, but then it stays there. if I press the other button, it juts pulls away from it without welding. it kinda annoys me a bit.
Johnald P. Redham 9 Jan, 2015 @ 8:59pm 
Faster I'm thinking, muxh faster. I'm testing a few rates right now, might have to settle for two speeds, one for larger ships like miners, and one for tiny ones, like drones and small fighter craft. So far I've doubled teh speed, but the pauses in between are killing me, but I see their usefullness, it's just a matter of dissecting the timers for the proper sequence.

If I have any true success I'll deposit my information here, Promise.
Shinra Tensei 9 Jan, 2015 @ 4:43pm 
How would i go about changing this to work in survival? speed-wise