Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Tags: Mods
File Size
Posted
Updated
112.761 MB
15 Aug, 2024 @ 1:00am
2 Sep @ 1:16am
10 Change Notes ( view )

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New Locations

Description
(Updated for 0.30.0)
Adds several new sector types, nebulas, background planets, and sysgen spawnables that make exploration more interesting. This mod also revamps galaxy generation and adds several new galaxy generation settings to choose from.

Current features include:

Increased sector size from 512 to 640.
Codex pages.
5 Galaxy sizes ranging from 28 to 850 sectors.
5 Galaxy stellar generation settings.
9 New nebulae.
57 New sector types. (Most of these are just variants of each other. There are 12 unique types)
8 New background planets.
3 New star types.
2 New statuses. (Frost and Corrosion)
A few sysgen spawnables.

Important notice:
This mod will be incompatible with any mod that changes the sysgen or galaxy settings.
This mod has been tested and seems to work correctly in isolation. If you use other mods with this and encounter any errors then please let me know exactly what happened.
36 Comments
JavelynnXIII 15 Aug @ 9:21am 
Awesome, glad I was able to help. B)
Ålgerben  [author] 14 Aug @ 7:50pm 
@JavelynnXIII I found the problem, I was using GridStatusApplication instead of StatusApplication to apply heat, the difference being that GridStatusApplication applies a status in an area of effect, and StatusApplication only applies a status on a single tile. I will push this fix to the workshop when I get this next update done. Thank you for the bug report.
JavelynnXIII 14 Aug @ 6:19pm 
Happened in a creative spawned nebula, so not sure what kind of sector type.
I've posted the ship I used, and the mod list in this imgur folder thingy https://imgur.com/a/ej3BvSv
Not sure if that'll work fully, but here's hoping.
Ålgerben  [author] 14 Aug @ 5:54pm 
@JavelynnXIII I can't seem to reproduce the crash you mentioned. Do you have any other mods enabled? What ship were you using to fly through the nebula? Were you playing career mode? If so, then what was the sector type that you were in?
JavelynnXIII 14 Aug @ 11:39am 
Encountered a crash while flying through the Stellar Ash nebula type, not sure what's causing it, usually occurs when moving after being in the cloud for about 5 seconds (8x speed).

Error log here https://pastebin.com/ Xs0KsB96
CloudBirb 31 Jul @ 11:38pm 
o7
Ålgerben  [author] 31 Jul @ 10:56pm 
@CloudBirb I decided to change it so the solar ash applies heat instead of causing fires directly, since that's a thing I can do now. Also, thank you for pointing out exactly[i/] what the problem was. That was very helpful.
CloudBirb 31 Jul @ 10:47pm 
if doing what i mentioned below causes an error, lmk and ill see what i can do to figure out what i did wrong
CloudBirb 31 Jul @ 9:31pm 
while im here, great mod! :D
CloudBirb 31 Jul @ 9:00pm 
Program Files (x86)\Steam\steamapps\workshop\content\799600\3309458300\nebulas
nebula_solar_ash.rules
starting from line 30, replace all up to line 33 with this:
{
Type = StatusApplication
StatusType = cosmoteer.fire
StatusChance = { BaseValue = 100; EffectScaleExponent = 1 }
ValueType = Interpolated
}
remember to save changes to the file and save it somewhere so you can replace it if its overwritten again