Total War: ATTILA

Total War: ATTILA

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Romani Units Pack - Normal version
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Tags: mod, Units
File Size
Posted
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388.396 MB
22 Feb, 2018 @ 3:08pm
20 Mar, 2019 @ 9:16am
6 Change Notes ( view )

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Romani Units Pack - Normal version

Description
Romani Units Pack - Normal version


Here is the information about the Romani Units Pack by Swiss Halberdier, DramaBelli and Cpt.Cortes.

This mod offers you a wide selection of detailed Romani units which are historically inspired by famous sources of great inspiration.

All units are playable in the campaigns and in the custom battle screen.

The Romani Units Pack is adapted to the normal vanilla game. We created 104 Romani units for the Western Roman Empire, Eastern Roman Empire and the Roman Expedition Forces.

There are also units included from the mod Renovatio Imperii[www.twcenter.net] created by DramaBelli and Cpt.Cortes.

Both versions feature the Attila Custom Battle Crash Fix[www.twcenter.net] by Swiss Halberdier.

The AOR version features the AOR (Area of recruitment) Mod[www.twcenter.net] system by Swiss Halberdier and Ahiga.

This mod is fully compatible with the AUM-ATT vanilla version.

The Romani Units Pack - AOR version on Steam is here:
Romani Units Pack - AOR version

Romani Units Pack - Normal version

- In the normal version all units are recruitable in all regions if you built the required buildings
- It is not needed to start a new campaign and you can use it with your ongoing campaign

There are further informations here on Steam in these threads below

- In the section Units List is a list of all units.
- In the section FAQ (Frequently asked questions) are the answers to lots of frequently asked questions.
- In the section Changelogs are all detailed changelogs.

Credits

Swiss Halberdier
- the complete mod structure, main database tables and important database tables adjustments to vanilla
- complete balancing of all units, used abilities, recruitment options of the factions, buildings assignments of the units in the campaigns, behaviour of the units on the battlefield and in the campaigns
- created the important Attila Custom Battle Crash Fix[www.twcenter.net] and the unique AOR (Area of recruitment) system[www.twcenter.net]
- testing

Huge thanks again to DramaBelli for our long collaboration and his marvellous textures, icons and screenshots. We can be all very grateful for his awesome work.

DramaBelli
- Visual concepts and creation of all visual related aspects regarding the units: custom textures and icons
- historical research
- all promotional pictures and screenshots
- testing

Cpt.Cortes and DramaBelli - concept idea and creation of all included units of their mod Renovatio Imperii
Renovatio Imperii on Steam
Renovatio Imperii on Total War Center[www.twcenter.net]

Radious - additional database tables of several Romani units
Ernst von Jacob, Majorien and Gaius Antiochus Philopappos (Konstantinos) - Historical researchers
plissken3 - Historical researcher and tester
RedOctaNe02 - additional massive tester

Extra credits:

Aguirre - one of his padded armour for the "Foederati Franci"
Frere Ane - three of his shiny plate armours
Zaskar70 - custom pteruges and leather skirt exclusively created for the "Petulantes Seniores"
General K - all scabbards of the gladius and spatha swords
Avetis - model of his mini vambrace shield for the "Equites Sagittarii Clibanarii"
XIIICaesar - Kaziel silver and gold squamata armours with custom pteruges for the "Comites Taifali"
Ahiga and counterparts from Talesworlds forum - the "El Medina" Helmet
Rath0s from Mount and Blade mod "Brytenwalda" - for the silver "Beraskovo" helmet, imported into this game by Hadrien Ier
GreatBlackJaguar - his fan friend logo with portrait of the "Marcomanni Seniores"
SilentResident - for creating the banner

Recommendations

Create a backup of your save games before using unit packs. If you install an unit pack and then play a campaign, the IDs of the custom units stay in the save game. If you remove later an unit pack in your ongoing campaign, then the save game can't be loaded correctly if there are recruited custom units in the armies from you or the AI.

C:\Users\Yourname\AppData\Roaming\The Creative Assembly\Attila\save_games

Unit Pack Compatibility Languages Project - Attila (UPC-ATT)

The names of the units appear automatically if you play the English version. You can switch your language in the Steam options of Attila.

All other languages need the related language file here:
Unit Pack Compatibility Languages Project - Attila (UPC-ATT)[www.twcenter.net]

Romani Units Pack on Total War Center

Please read also my Total War Center thread where I wrote all information about the two versions of the mod.
Romani Units Pack on Total War Center[www.twcenter.net]

On my Total War Center thread are also these informative sections included:

- All screenshots of all units are visible in the section Units List
- How to customize the mod Tutorial
- Manual installation of the Romani Units Pack (if you don't want to subscribe on Steam and install the mod manually)
- Romani Units Pack Excel Guide

You will find the links to all my released Additional Units Mods and Unit Pack Compatibility Languages Project mods for Empire, Napoleon, Shogun 2, Rome 2, Attila, Thrones of Britannia in the signature of my Total War Center thread.

Steam Workshop Contributions

Enjoy Romani Units Pack
Swiss Halberdier
Popular Discussions View All (3)
3
28 May, 2021 @ 3:47am
FAQ (Frequently asked questions)
Swiss Halberdier
1
17 Mar, 2018 @ 1:37am
Units List
Swiss Halberdier
1
17 Mar, 2018 @ 1:38am
Changelogs
Swiss Halberdier
110 Comments
Flavius Aethius 27 Jul @ 2:43am 
i have a problem with the mod, screenshots shows, that u added 30+ units to the western roman empire, but i can only use like 8/9 of them and i cant see the rest
Aech 11 Apr @ 7:23am 
2x version, we need bigger troops.
HunterIII 8 Apr @ 8:27am 
I was confused about some unit names and googled them, found out they are all real historical units. 10/10 great work!
Mingles 3 Mar @ 6:15pm 
2x version?
Krusarinn 12 Aug, 2024 @ 9:44am 
would it be possible to make a 2x unit size version
BearArse 4 Apr, 2024 @ 2:46pm 
What mod is recommended to use with Radious? Seems there is this one (Normal) and AOR version? Can both be used with no issues with Radious?
Ecthelion75 20 Sep, 2023 @ 10:13pm 
I can't find the link to your altering mod tutorial. I want to remove the unit limits.
Swiss Halberdier  [author] 11 Apr, 2023 @ 8:44am 
@Malata
Yes it is compatible and the UPC is needed for other languages than English.
Malata Societa' Official 10 Apr, 2023 @ 5:11am 
this mod its compatible whit upc translation projeckt?
Swiss Halberdier  [author] 9 Dec, 2022 @ 6:41am 
@Kyle98
Yes sure the AI can recruit the custom units if the requirements are fullfilled. I changed some priorities regarding the AI recruitment for better variety of the AI armies. The AI does recruit normal vanilla units and custom made units too. But it highly depens on the finances of the nation if they can afford Elite units.