Cities: Skylines

Cities: Skylines

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CrazyTouristFix
   
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2 czerwca 2019 o 11:16
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CrazyTouristFix

W 1 kolekcji stworzonej przez chronofanz
Enhanced District Services Collection
Przedmioty: 6
Opis
This patch is intended to fix the strange tourist behavior at outside road connections, as detailed here:

https://gtm.steamproxy.vip/app/255710/discussions/0/1812044473319307940/

Source code here: https://github.com/chronofanz/CrazyTouristFix



Details on the bug:

Normally, a driver in a vehicle arrives at the destination, the driver's exit location is offset from the vehicle's location. I think this offset value is customized based on the vehicle model. Then, the game asks the PathManager to compute another route between the citizen and the destination - if this succeeds, then off the citizen goes. If it fails, then the citizen never spawns from the vehicle.

This behavior also happens at ALL outside connections. Most outside connections are one way out, however, and also these outside connections have no sidewalk either. So when arriving at the outside connection, the citizen's start location is offset from the vehicle, then the PathManager is queried for a route, that FAILS (because the road segment is one-way or there's no sidewalk or whatever), and then the citizen then goes away.

But guess what happens at an outside connection that is at a TWO WAY road segment? :) Aha, the PathManager CAN compute a valid route for the citizen to the outside connection again, and it happens to be the crazy U-turn route. That's the bug.
Popularne dyskusje Zobacz wszystkie (1)
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2 czerwca 2019 o 11:18
Refactor code to use Harmony Library
chronofanz
Komentarzy: 18
LanYou_1250 18 grudnia 2024 o 6:30 
After my repeated tests, I confirmed the problem.

1. As soon as you use a two-way road to connect the edges, crazy U-turns will occur;
2. If you use a one-way road to connect the edge, there will be no large number of U-turn vehicles, even if you use a two-way road to connect the one-way road at the edge;
3. Enabling/disabling mods does not change this situation, so mods should no longer work.

Note: I can't guarantee that your situation is the same as mine. If there are any differences,welcome to discuss together. @rv
LanYou_1250 16 grudnia 2024 o 4:47 
@rv Oddly enough, the crazy U-turn disappeared when I re-subscribed to the mod, so at the moment I'm not quite sure if there really are some issues with it, so I'd advise people who'd better subscribe to it to test it out for themselves.
One thing I can say for sure is that this mod will not cause errors in the game.
rv 9 grudnia 2024 o 14:42 
are you sure this doesnt work
@CW_1250
LanYou_1250 3 grudnia 2024 o 23:56 
@Delta 5-1 In the latest version (1.81.1-f3) it does not work, and vehicles passing through the city will still make a U-turn at the nearest location of the two-way road and one-way road connection.
Delta 5-1 29 czerwca 2023 o 14:12 
I've tested this mod quite a bit, as I was looking to fix the same issue (then I found someone has already done it). Works perfectly with the latest version of the game, and a must for anyone playing with two-way roads as outside connections.
Kandagnar 19 lutego 2023 o 18:57 
Im having a problem (not related to the mod) where tourists only visit the city to use the public transport to leave the city. They clog up the the parking spots. Up to 1,000 cims do this.
VNDK8R 15 grudnia 2022 o 21:08 
Is a Cities: Skylines 1.16.0-f3 update coming for this mod?
Bauer 19 listopada 2022 o 13:55 
After the last update, the mod stop to function. The tourists simply get off the attracions and drive around the block again to the same attraction. After some minutes, there's a traffic jam around the block of the attraction
gabrielandres1001 19 listopada 2022 o 8:05 
i have a problem my tourist start to walk in the water and fly i dont know this can help me. if someone know whta can i help m pleas let me know Thankks.
Yggdrasil Works 12 października 2022 o 16:00 
Thanks for this, it still works like a charm.