Tabletop Simulator

Tabletop Simulator

Tabletop Troops
ElectricDragon  [개발자] 2017년 7월 6일 오전 9시 45분
Feature Requests
Post any feature requests here. One per post; as many posts as you like.


Update: Currently we need one more troop for the main game, and one more troops for the water update.
ElectricDragon 님이 마지막으로 수정; 2017년 7월 11일 오전 9시 13분
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MagicalCandyBar 2017년 7월 7일 오후 9시 15분 
Possibly a water map with boats and battleships
ElectricDragon  [개발자] 2017년 7월 8일 오전 8시 20분 
MagicalCandyBar 님이 먼저 게시:
Possibly a water map with boats and battleships
Map varity is good. However; It could be quite difficult to not negate the current buildings and units abilties...

Boats might possibly be a multi-space unit. This is a good idea in concept, however; it would be hard not to negate the orginal buildings use. I'll see what I can do ;)
Random Commander  [개발자] 2017년 7월 10일 오후 8시 30분 
Sometimes you are going to want more vehicles, not just trucks and tanks.

Slow-moving artillery?
APCs with less speed and capacity, but more health and attack?
Aircraft from an airbase that will need refueling every other turn?
ElectricDragon  [개발자] 2017년 7월 11일 오전 8시 18분 
Random Commander 님이 먼저 게시:
Sometimes you are going to want more vehicles, not just trucks and tanks.

Slow-moving artillery?
APCs with less speed and capacity, but more health and attack?
Aircraft from an airbase that will need refueling every other turn?


Hmmm... We have another vehicle in the works, but it is a lot more (Situational?). I hoped skill trees would help to fill this void. Perhaps I should make some kind of GENERAL factory. Keep a bag of units it can produce. So this way you don't need a new building for each new kind of troop.
sonicbigboom 2017년 7월 11일 오전 11시 14분 
This is more of a cleanup suggestion so if you have better things to do definatly take care of it first,

Name all of the pieces so when you hover over them you can read what it isa

For the autobody shop or tank factory, in the description do the same thing as with the bags
(Example: On the barrracks figure in the description, Troop: 10)

And move the bags description into their name so you dont have to hover over and wait, it would just apear.
sonicbigboom 2017년 7월 11일 오전 11시 27분 
sonicbigboom 님이 먼저 게시:
This is more of a cleanup suggestion so if you have better things to do definatly take care of it first,

Name all of the pieces so when you hover over them you can read what it isa

For the autobody shop or tank factory, in the description do the same thing as with the bags
(Example: On the barrracks figure in the description, Troop: 10)

And move the bags description into their name so you dont have to hover over and wait, it would just apear.

Another thing actually for the name, you could put in the description of the piece, what it does or it's stats.

Example:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=973461136

Well maybe then just add the description with the name in front that way it only apears if you hover over for a bit. That way you don't have to go to the rulebook if you forget.
sonicbigboom 님이 마지막으로 수정; 2017년 7월 11일 오전 11시 32분
ElectricDragon  [개발자] 2017년 7월 11일 오전 11시 27분 
sonicbigboom 님이 먼저 게시:
This is more of a cleanup suggestion so if you have better things to do definatly take care of it first,

Name all of the pieces so when you hover over them you can read what it isa

For the autobody shop or tank factory, in the description do the same thing as with the bags
(Example: On the barrracks figure in the description, Troop: 10)

And move the bags description into their name so you dont have to hover over and wait, it would just apear.

The name thing on the bags would be fine. However, perhaps not on the troop/building itself.It would be quite annoying to try to rotate the view because the name is blocking your view. Thanks for the idea.
suntalon348  [개발자] 2017년 7월 11일 오후 6시 23분 
I would like to see resource tiles where you could get a bonus by say +25 for having an oil well placed there. Just to create something other than a mad dash to the enemy, and smaller skirmishes around certain points.
ElectricDragon  [개발자] 2017년 7월 11일 오후 9시 40분 
suntalon348 님이 먼저 게시:
I would like to see resource tiles where you could get a bonus by say +25 for having an oil well placed there. Just to create something other than a mad dash to the enemy, and smaller skirmishes around certain points.

I've dabbled with oil fields. The new oil well nerf does basically that.
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