Portal 2
UNREAL CHAMBER 04
NoClip
Why was noclip disabled in this map? i wanted to explore the map with noclip but the map didn't allow me to.
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me too there is a check i assume using some kind of input trigger in the hammer editor to keep us from doing that i assume if we could open the map in hammer we could disable it and attempt to use it to explore
Yeah I decompiled it and there is a bind trigger directly at the start of the map that does that.
Probably disabled to prevent the illusion being broken or skipping possibly invisible triggers for the changes.
passing triggers thus breaking the games code in some way
Последно редактиран от Saul Goodman; 27 февр. 2019 в 17:59
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