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I'll have to look at that missing "next.sqf" since maybe when I was making that last mission I could have been rushing it and forgot to remove a script I wasn't using or forgot to put the script in.
When I tested the workshop version the commander wasn't dead and I didn't get that missing "next.sqf".
edit: tested it again, and this time the table was flipped over, but the commander wasn't dead, but still no missing "next.sqf" popped up. So when I update the campaign I will make the table if I can like static so it can't be moved at all. I will have to then make sure as well that no scripts like "next.sqf" are missing.
I remember the issue where the AI was like broken where he wouldn't move at all, but that is odd that you died from the IED, since I think I had it be where the player was invulnerable?
But so far I've got like 1 new mission almost complete but having some issues with the ending part, and so I am thinking I may just work on the second mission for the time being to get that done while I figure out how to do the ending.