Project Zomboid

Project Zomboid

Over the River
TiTAN 7 Jan, 2022 @ 5:19pm
MP Existing Save
Alrighty... this could get messy hah! Please correct me if I'm wrong with the following instructions as I am trying to get everything figured before running a test

To add this mod to an existing save, I will need to go to the folder:
"Zomboid\Saves\Multiplayer\servertest"

From here, I will need to delete the chunkdata files:
chunkdata_37_21.bin
chunkdata_38_21.bin
chunkdata_39_21.bin
chunkdata_37_20.bin
chunkdata_38_20.bin
chunkdata_39_20.bin
chunkdata_37_19.bin
chunkdata_38_19.bin
chunkdata_39_19.bin

Also, we will need to delete the corresponding map_XXX_YYY.bin files. Using map.projectzomboid.com I see cell/chunkdata 37_19 starts at coords/map 11100_5700. This would be file map_1110_570.bin correct?

My understanding is you drop the last digit in the coords. Is there an easy way to generate/tell someone what files to delete? This will be performed on a dedicated server and I am not able to fully load the file list due to there being tens of thousands of files in the world map folder. I did make the mistake of teleporting over to that area so will need to delete some files...
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Showing 1-5 of 5 comments
Pelьmenь 13 Jan, 2022 @ 8:29am 
@TiTAN...Hey! Tell me please, friend, you haven't tried your recommendations for the server, I have the same problem, and I don't fully understand how you find the coordinates on the map to delete the corresponding file.
Have you tried this for your server?
Sorry for disturbing!
TiTAN 13 Jan, 2022 @ 2:36pm 
What you will need to do is use the map website to lookup the start map coordinates. Due to it being incremental, you will need to delete everything between map_1110 map_1111 map_1112 etc so it is a select all folder range
SquidNeko 26 Jan, 2022 @ 1:32pm 
Originally posted by TiTAN:
What you will need to do is use the map website to lookup the start map coordinates. Due to it being incremental, you will need to delete everything between map_1110 map_1111 map_1112 etc so it is a select all folder range
That will also delete alot of map bins thats outside this new map area such as in small part of Muldraugh and a railyard etc, along with all of Westpoint.
Atleast if i look at the cords, it extends way outside the new area deleting the whole line of those start cords.
Aggressive_Pizza 15 Nov, 2022 @ 6:58pm 
I know this is nearly a year later but, this tool has seriously made my life easier when dealing with this https://lordikol.github.io/PZ_MapCleaner/
shedax 12 Nov, 2023 @ 5:15pm 
Originally posted by Aggressive_Pizza:
I know this is nearly a year later but, this tool has seriously made my life easier when dealing with this https://lordikol.github.io/PZ_MapCleaner/
so I dont have to do what the post says? the "From here, I will need to delete the chunkdata files:" thing?
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