Cities: Skylines

Cities: Skylines

Plop the Growables
Stefaanos 2020 年 5 月 4 日 上午 2:39
The placed growable is disapearing
normal: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=924884948

mine:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2083942355
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2083942859
= a moment where a commercial building (parking) disappears.
It vanquished in seconds, like the mod is not working.
Could be a conflict with other mod?

The MOD is enabled with:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2084339798


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目前顯示第 1-15 則留言,共 33
Allystrya 2020 年 5 月 4 日 上午 8:30 
Have you tried first unsubbing and resubbing as the most simplistic solution, make sure to wait a minute or so in between?
Stefaanos 2020 年 5 月 4 日 下午 3:54 
Yes, and checked again in menu if mod was [v] ON. = same.
I wil now limit some mods to see if that helps...
Allystrya 2020 年 5 月 4 日 下午 4:26 
I would go straight to the extreme, what happens on a new map with just Plop?
Stefaanos 2020 年 5 月 4 日 下午 4:59 
héy, I just did that, and without some extra's (unsubed 3-4 other mods, some assets for ram space etc.).
It seems to work!
Stefaanos 2020 年 5 月 4 日 下午 5:01 
So this mods works,; sorry to trouble you all. Now I have to look where the cause is...
Icewaster 2020 年 5 月 4 日 下午 5:48 
Does the make all historical and disable automatic level up affect all of the buildings or just the ploppable? i.e, do said settings apply to all buildings or just ploppable buildings?
Stefaanos 2020 年 5 月 4 日 下午 6:06 
'all' that is everything : plop and grow. if you want only the lvl limit on plop select: disable plop lv up and make plop historical.
Allystrya 2020 年 5 月 4 日 下午 6:21 
So I just read this and I think I saw you had Real Time..

- [Mod: Plop the Growables] If plopped buildings disappear, set 'Construction speed' to 100% in Real Time.
Allystrya 2020 年 5 月 4 日 下午 6:22 
I don't personally have to have mine set that way but I read that in the mod compatibility that some have to
Icewaster 2020 年 5 月 5 日 下午 12:56 
So is there a way to preserve the look of the manually placed buildings while also letting the zoned buildings grow like normal?
Icewaster 2020 年 5 月 5 日 下午 2:19 
引用自 Stefaanos
'all' that is everything : plop and grow. if you want only the lvl limit on plop select: disable plop lv up and make plop historical.
ohhh, I think I get it, so you have to manually make it historical for this to happen?
Allystrya 2020 年 5 月 5 日 下午 4:51 
@mtacreeper - you may wish to read the mod's description that actually goes into the details of the mods options and settings for how to make a building keep or not keep it's looks. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=924884948

ALso in the settings if you hover over each setting it has a tool tip on each one as well explaining each option.
最後修改者:Allystrya; 2020 年 5 月 5 日 下午 4:53
Skeletor 2020 年 5 月 7 日 下午 12:05 
I seem to be having this issue too, but I don't use Real Time. I've used this mod on a long-term map with no issues but now all of a sudden all my plopped growables are disappearing not long after I place them. I've made sure that "make plopped growables historical" and "make all historical" is enabled in Plop the Growables' settings. To troubleshoot I started a new map without changing my mod configuration at all and the problem stopped, but nothing I've done in my original map (like enabling and disabling the mod, plopping in zoned areas, etc) has been able to stop plopped growables from despawning. This problem seems to have started since I installed Realistic Population Revisited, but in all my tests it didn't make a difference whether it was enabled or disabled; the buildings on my existing map won't stop despawning while new maps are unaffected. Does anyone have any ideas on how I can fix this? I don't want to abandon my map after all the work I've put into it so far.
Stefaanos 2020 年 5 月 7 日 下午 3:04 
maybe like me, you did something on your old map were the plops dissapears. I used the "81 Tile" mod, but whitout following the instructions of 'LemonsterOG' (see https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=576327847)
Old mods with the harbor update can have changed etc..
You could try to reduce all grafic and non essential mods, and run your city. Is it then still dissapearing?
I had to restart / rebuild mine.
Allystrya 2020 年 5 月 7 日 下午 5:56 
引用自 Stefaanos
maybe like me, you did something on your old map were the plops dissapears. I used the "81 Tile" mod, but whitout following the instructions of 'LemonsterOG' (see https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=576327847)
Old mods with the harbor update can have changed etc..
You could try to reduce all grafic and non essential mods, and run your city. Is it then still dissapearing?
I had to restart / rebuild mine.


I love LemonsterOG but I really need to talk to him about give me a smidge more credit! LOL

I thought you had stopped your issues?

Do you still have an old save that was disappearing?
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