ARK: Survival Evolved

ARK: Survival Evolved

ARK Comes Alive: Redemption [COMPLETED]
Asura 5 Aug, 2017 @ 11:06am
Error when exiting a creature from the mod
Fatal error!



VERSION: 264.3
ShooterGame.exe!UPrimalAIStateDinoRangedState::FindDirectionToLeadTarget() (0x00007ff79c10c400) + 82 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalaistatedinorangedstate.cpp:362]
ShooterGame.exe!UPrimalAIStateDinoSpiderRangedWebState::StartAnimationState() (0x00007ff79c11026b) + 33 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalaistatedinospiderrangedwebstate.cpp:105]
ShooterGame.exe!APrimalDinoCharacter::AnimNotifyCustomState_Begin() (0x00007ff79c1a6af8) + 124 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:2908]
ShooterGame.exe!UAnimNotifyState_Custom::Received_NotifyBegin() (0x00007ff79c0621ac) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\animnotifystate_custom.cpp:19]
ShooterGame.exe!UAnimInstance::TriggerAnimNotifies() (0x00007ff79d818ad8) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\animation\animinstance.cpp:1205]
ShooterGame.exe!UAnimInstance::UpdateAnimation() (0x00007ff79d813591) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\animation\animinstance.cpp:446]
ShooterGame.exe!USkeletalMeshComponent::TickAnimation() (0x00007ff79d664fdd) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:617]
ShooterGame.exe!USkeletalMeshComponent::TickPose() (0x00007ff79d6656e2) + 11 bytes [g:\svn_ark\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:726]
ShooterGame.exe!USkinnedMeshComponent::TickComponent() (0x00007ff79d6b70ba) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\skinnedmeshcomponent.cpp:332]
ShooterGame.exe!USkeletalMeshComponent::TickComponentInternal() (0x00007ff79d6658df) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:780]
ShooterGame.exe!USkeletalMeshComponent::TickComponent() (0x00007ff79d66b35b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:2270]
ShooterGame.exe!UActorComponent::ConditionalTickComponent() (0x00007ff79d3ba96e) + 22 bytes [g:\svn_ark\engine\source\runtime\engine\private\actorcomponent.cpp:970]
ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff79d723f00) + 30 bytes [g:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff79cc273d8) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff79cc2658d) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff79cc29090) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff79d71af5d) + 22 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:195]
ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff79d71f78c) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff79d56ed1b) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:694]
ShooterGame.exe!UWorld::Tick() (0x00007ff79d5701e4) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1204]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff79d49a755) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1154]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff79c04852c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x00007ff79c0427cc) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff79c049a0a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff79c049b38) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff79e6f49dd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffd915d2774) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd93bd0d51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd93bd0d51) + 0 bytes [UnknownFile:0]
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Showing 1-1 of 1 comments
ponyroxas34 5 Aug, 2017 @ 1:08pm 
Disable the Spirit Walker Araneos spawning in the games INI
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