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-70 damage on non targeted class
Does no damage if enemy isn't using a melee weapon
Forces enemy to use melee weapon on hit. Lasts 3 seconds
Disables user's secondary weapon
+ Instant kill if the enemy is Death-Marked (Boxing gloves of Urgency, Equalizer, Escape plan etc. effect)
+ Has a longer hitpoint, like the Eyelander, so that you can hit at longer distances.
- -25% normal damage
- No random Crits.
+Faster Speed
+life Drain
-Weakens You per Hit
-More Kills make it weak
-No Crits
On Kill: Steal target's remaining health
37% longer melee range
+10% damage vunerabiliy while drawn
-1 health drained per second while drawn
Honorbound: Cannot withdraw until a kill is earned
No random critical hits
-Cannot select primary or secondary
+Immunity to krits of any kind, knockback, and status effects (Mad milk, Jarate)
+35 damage to the player who killed you last
+Nearby enemies are highlighted (Except for cloaked or disguised spies)
+the escape plan stats but reversed (Except for being marked for death)
+100% Critical Hit on Death-Mark or Jarated and Milked
-20% Firing speed
-Honor Weapon (like half zatochi)
-100% jump height
-99% health
+100% damage
Cannot heal or change weapon once drawnout
On kill: Gains a soul
Maximum life and Damage increase with souls taken.
+ = When picking up health packs, 50% extra health is given on wearer.
- = Gun, 75% less health is given on wearer.