Team Fortress 2

Team Fortress 2

pl_upward_free
Heartzone 23 Apr, 2017 @ 9:08am
"exploits"
List some exploitions on this map, such as spawncamp or ♥♥♥♥, unkillible spots
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Showing 1-15 of 15 comments
Heartzone 23 Apr, 2017 @ 9:10am 
For example, the now overpowered into spawn camp lastpoint demoman stickybomb exploit
DiaBomb  [developer] 23 Apr, 2017 @ 9:38am 
well, there is also a spot where engis a able to go behind the first blue spawn and breack the game by spawncamping. But i'm trying to fix it (i'm curently haven some issues with the compile of hammer)
Last edited by DiaBomb; 23 Apr, 2017 @ 9:38am
76561198301657303 23 Apr, 2017 @ 7:53pm 
It's not a exploit it just have every place to jump on
POOJ_ 24 Apr, 2017 @ 1:11pm 
yeah

Originally posted by Wheatley the Space Sapper:
It's not a exploit it just have every place to jump on

You got freedom, so really only game exploits really should go here (or just pl_upward exploits)
76561198301657303 24 Apr, 2017 @ 4:39pm 
POOJ_ I know but pl_upward has the matchmaking winners at the cillf of the way here <- it has a exploit :D
epichamster 25 Apr, 2017 @ 8:11pm 
theres an exploit were VALVe has not updated upward and this is the update
76561198301657303 26 Apr, 2017 @ 4:02pm 
What? I using every of upward maps like one day
Glog 7 May, 2017 @ 2:11am 
When the blue team has their spawn moved to the one underground/in the mine area (just before the second cap), they tend to get stuck as their spawn door will not open.
Oh. That was a exploit
Glog 7 May, 2017 @ 2:17am 
Also, there are quite a few missing textures near the last cap
Oh no. 3
woah 8 Jul, 2023 @ 4:46pm 
the glass texture is default from half-life 2 and 1
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