Insurgency
Sovietic AS-Val for AC-556
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
shARP  [desarrollador] 15 ABR 2017 a las 6:15 p. m.
Bugs / Suggestions
DESCRIPTION
This topic is open to you report bugs and make suggestions.

KNOWN BUGS
  • Missing World Model
  • Magazine empty (this is a default ac556 "bug")
  • Sidemount missing textures
  • Kobra and PO scope desalign
  • Supressor glitch on world model

Thank you all for the support.
Última edición por shARP; 16 ABR 2017 a las 1:12 p. m.
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Mostrando 1-15 de 30 comentarios
R O J I U R A 15 ABR 2017 a las 10:04 p. m. 
The rail mount has missing textures. Any fix?
Voice 15 ABR 2017 a las 10:53 p. m. 
Known Bugs:

1. Missing World Model

2. When non-empty magazine reload, magazine is empty

3. When equiped with kobra sight (didnt test others), the signt is not accurate.

4. This mod is too sexy but the instruction is unclear, now ♥♥♥♥ stuck in toaster.
安全总监蕾缪安 16 ABR 2017 a las 12:00 a. m. 
Sidemount texture missing , plz fix it :(
Shotgun 16 ABR 2017 a las 1:32 a. m. 
Made a sound mod, I left the download in the comments, could you try it out and let me know what you think of it?
Voice 16 ABR 2017 a las 8:53 a. m. 
Good job man, nice work
[PRINCE] Shecker 16 ABR 2017 a las 9:05 a. m. 
My Eotech & Red dot placement are too much on the front of the rail.
shARP  [desarrollador] 16 ABR 2017 a las 9:08 a. m. 
Publicado originalmente por Shecker:
My Eotech & Red dot placement are too much on the front of the rail.
How many is your cl_ads_weapon_fov_scale ?
[PRINCE] Shecker 16 ABR 2017 a las 9:45 a. m. 
Publicado originalmente por shARP -aa-:
Publicado originalmente por Shecker:
My Eotech & Red dot placement are too much on the front of the rail.
How many is your cl_ads_weapon_fov_scale ?

My bad... after close inspection, these only matter in the GUI menu but doesn't matter in the game. maybe they're also depend on the optics mod i use.

Also found another one, is the suppresor supposed to be seen in the world model when equipped? Could you remove that?
shARP  [desarrollador] 16 ABR 2017 a las 10:01 a. m. 
Publicado originalmente por Shecker:
Publicado originalmente por shARP -aa-:
How many is your cl_ads_weapon_fov_scale ?

My bad... after close inspection, these only matter in the GUI menu but doesn't matter in the game. maybe they're also depend on the optics mod i use.

Also found another one, is the suppresor supposed to be seen in the world model when equipped? Could you remove that?
I still have not found a place to hide it
Blitzes 16 ABR 2017 a las 5:13 p. m. 
this weapon will always need the silencer equipment, otherwise it is not very vit because this weapon has been installed a permanent silencer model from the beginning. i know theres a sound mod for normal val(without suppressor) with silencer sound mod, but well you know what i mean it will be more creative if you create the val without silencer :))
Última edición por Blitzes; 17 ABR 2017 a las 12:16 a. m.
Blitzes 17 ABR 2017 a las 12:30 a. m. 
you can make the val unsuppressor and it will be more looks like SR3M gun ((:
Thynome 18 ABR 2017 a las 1:28 a. m. 
This mod got a nice sight and animation I think, but the texture and model details looks rough. Also about the suppressor, I think there should a prototype barrel for VAL that does not have a permanent suppressor attached, maybe better to work that out in the weapon selection. I think this mod has a great potential so I would really want to see a mod that can surpass the in-game one.
Cow Obliterated By Train 26 ABR 2017 a las 1:57 p. m. 
Iron sights are SLIGHTLY off.
Amado 27 ABR 2017 a las 8:59 p. m. 
I have a suggestion, work with another workshop creator the guy that rips Contract Wars replacements, and maybe create a SR-3 Vikhr replacement for the MP5K! Thanks!
Cow Obliterated By Train 28 ABR 2017 a las 5:37 a. m. 
^^^
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